Files
tbd-station-14/Content.Server/SurveillanceCamera/Systems/SurveillanceCameraRouterSystem.cs
Krunklehorn c2b1b81ec8 Add checks for various complex interactions (#37246)
* Prevent toggling radiation collectors

* Prevent resisting locks

* Prevent unbuckling others, early exit before doafter

* Prevent camera and camera router setup

* Prevent rotating and flipping

* Also prevent adding the unbuckle verb.

* Revert ResistLocker changes

* Prevent emitter tampering

* Also prevent lock verb

* Prevent toggling welders

* Prevent gun open/close bolt, rack and switch mode

* Prevent toggling stun batons
2025-06-02 10:06:45 -07:00

266 lines
9.3 KiB
C#

using Content.Server.DeviceNetwork.Systems;
using Content.Shared.ActionBlocker;
using Content.Shared.DeviceNetwork;
using Content.Shared.DeviceNetwork.Events;
using Content.Shared.Power;
using Content.Shared.SurveillanceCamera;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
using Content.Shared.DeviceNetwork.Components;
namespace Content.Server.SurveillanceCamera;
public sealed class SurveillanceCameraRouterSystem : EntitySystem
{
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
public override void Initialize()
{
SubscribeLocalEvent<SurveillanceCameraRouterComponent, ComponentInit>(OnInitialize);
SubscribeLocalEvent<SurveillanceCameraRouterComponent, DeviceNetworkPacketEvent>(OnPacketReceive);
SubscribeLocalEvent<SurveillanceCameraRouterComponent, SurveillanceCameraSetupSetNetwork>(OnSetNetwork);
SubscribeLocalEvent<SurveillanceCameraRouterComponent, GetVerbsEvent<AlternativeVerb>>(AddVerbs);
SubscribeLocalEvent<SurveillanceCameraRouterComponent, PowerChangedEvent>(OnPowerChanged);
}
private void OnInitialize(EntityUid uid, SurveillanceCameraRouterComponent router, ComponentInit args)
{
if (router.SubnetFrequencyId == null ||
!_prototypeManager.TryIndex(router.SubnetFrequencyId, out DeviceFrequencyPrototype? subnetFrequency))
{
return;
}
router.SubnetFrequency = subnetFrequency.Frequency;
router.Active = true;
}
private void OnPacketReceive(EntityUid uid, SurveillanceCameraRouterComponent router, DeviceNetworkPacketEvent args)
{
if (!router.Active
|| string.IsNullOrEmpty(args.SenderAddress)
|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out string? command))
{
return;
}
switch (command)
{
case SurveillanceCameraSystem.CameraConnectMessage:
if (!args.Data.TryGetValue(SurveillanceCameraSystem.CameraAddressData, out string? address))
{
return;
}
ConnectCamera(uid, args.SenderAddress, address, router);
break;
case SurveillanceCameraSystem.CameraHeartbeatMessage:
if (!args.Data.TryGetValue(SurveillanceCameraSystem.CameraAddressData, out string? camera))
{
return;
}
SendHeartbeat(uid, args.SenderAddress, camera, router);
break;
case SurveillanceCameraSystem.CameraSubnetConnectMessage:
AddMonitorToRoute(uid, args.SenderAddress, router);
PingSubnet(uid, router);
break;
case SurveillanceCameraSystem.CameraSubnetDisconnectMessage:
RemoveMonitorFromRoute(uid, args.SenderAddress, router);
break;
case SurveillanceCameraSystem.CameraPingSubnetMessage:
PingSubnet(uid, router);
break;
case SurveillanceCameraSystem.CameraPingMessage:
SubnetPingResponse(uid, args.SenderAddress, router);
break;
case SurveillanceCameraSystem.CameraDataMessage:
SendCameraInfo(uid, args.Data, router);
break;
}
}
private void OnPowerChanged(EntityUid uid, SurveillanceCameraRouterComponent component, ref PowerChangedEvent args)
{
component.MonitorRoutes.Clear();
component.Active = args.Powered;
}
private void AddVerbs(EntityUid uid, SurveillanceCameraRouterComponent component, GetVerbsEvent<AlternativeVerb> verbs)
{
if (!_actionBlocker.CanInteract(verbs.User, uid) || !_actionBlocker.CanComplexInteract(verbs.User))
{
return;
}
if (component.SubnetFrequencyId != null)
{
return;
}
AlternativeVerb verb = new();
verb.Text = Loc.GetString("surveillance-camera-setup");
verb.Act = () => OpenSetupInterface(uid, verbs.User, component);
verbs.Verbs.Add(verb);
}
private void OnSetNetwork(EntityUid uid, SurveillanceCameraRouterComponent component,
SurveillanceCameraSetupSetNetwork args)
{
if (args.UiKey is not SurveillanceCameraSetupUiKey key
|| key != SurveillanceCameraSetupUiKey.Router)
{
return;
}
if (args.Network < 0 || args.Network >= component.AvailableNetworks.Count)
{
return;
}
if (!_prototypeManager.TryIndex<DeviceFrequencyPrototype>(component.AvailableNetworks[args.Network],
out var frequency))
{
return;
}
component.SubnetFrequencyId = component.AvailableNetworks[args.Network];
component.SubnetFrequency = frequency.Frequency;
component.Active = true;
UpdateSetupInterface(uid, component);
}
private void OpenSetupInterface(EntityUid uid, EntityUid player, SurveillanceCameraRouterComponent? camera = null)
{
if (!Resolve(uid, ref camera))
return;
if (!_userInterface.TryOpenUi(uid, SurveillanceCameraSetupUiKey.Router, player))
return;
UpdateSetupInterface(uid, camera);
}
private void UpdateSetupInterface(EntityUid uid, SurveillanceCameraRouterComponent? router = null, DeviceNetworkComponent? deviceNet = null)
{
if (!Resolve(uid, ref router, ref deviceNet))
{
return;
}
if (router.AvailableNetworks.Count == 0 || router.SubnetFrequencyId != null)
{
_userInterface.CloseUi(uid, SurveillanceCameraSetupUiKey.Router);
return;
}
var state = new SurveillanceCameraSetupBoundUiState(router.SubnetName, deviceNet.ReceiveFrequency ?? 0,
router.AvailableNetworks, true, router.SubnetFrequencyId != null);
_userInterface.SetUiState(uid, SurveillanceCameraSetupUiKey.Router, state);
}
private void SendHeartbeat(EntityUid uid, string origin, string destination,
SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
var payload = new NetworkPayload()
{
{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraHeartbeatMessage },
{ SurveillanceCameraSystem.CameraAddressData, origin }
};
_deviceNetworkSystem.QueuePacket(uid, destination, payload, router.SubnetFrequency);
}
private void SubnetPingResponse(EntityUid uid, string origin, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router) || router.SubnetFrequencyId == null)
{
return;
}
var payload = new NetworkPayload()
{
{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraSubnetData },
{ SurveillanceCameraSystem.CameraSubnetData, router.SubnetFrequencyId }
};
_deviceNetworkSystem.QueuePacket(uid, origin, payload);
}
private void ConnectCamera(EntityUid uid, string origin, string address, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
var payload = new NetworkPayload()
{
{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraConnectMessage },
{ SurveillanceCameraSystem.CameraAddressData, origin }
};
_deviceNetworkSystem.QueuePacket(uid, address, payload, router.SubnetFrequency);
}
// Adds a monitor to the set of routes.
private void AddMonitorToRoute(EntityUid uid, string address, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
router.MonitorRoutes.Add(address);
}
private void RemoveMonitorFromRoute(EntityUid uid, string address, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
router.MonitorRoutes.Remove(address);
}
// Pings a subnet to get all camera information.
private void PingSubnet(EntityUid uid, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
var payload = new NetworkPayload()
{
{ DeviceNetworkConstants.Command, SurveillanceCameraSystem.CameraPingMessage },
{ SurveillanceCameraSystem.CameraSubnetData, router.SubnetName }
};
_deviceNetworkSystem.QueuePacket(uid, null, payload, router.SubnetFrequency);
}
// Sends camera information to all monitors currently interested.
private void SendCameraInfo(EntityUid uid, NetworkPayload payload, SurveillanceCameraRouterComponent? router = null)
{
if (!Resolve(uid, ref router))
{
return;
}
foreach (var address in router.MonitorRoutes)
{
_deviceNetworkSystem.QueuePacket(uid, address, payload);
}
}
}