Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/DoorSystem.cs
2019-04-15 21:11:38 -06:00

23 lines
587 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
class DoorSystem : EntitySystem
{
public override void Initialize()
{
EntityQuery = new TypeEntityQuery(typeof(ServerDoorComponent));
}
public override void Update(float frameTime)
{
foreach (var entity in RelevantEntities)
{
var comp = entity.GetComponent<ServerDoorComponent>();
comp.OnUpdate(frameTime);
}
}
}
}