Files
tbd-station-14/Content.Server/GameObjects/ContainerSlot.cs
2019-12-22 13:41:04 +01:00

71 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
public class ContainerSlot : BaseContainer
{
[ViewVariables]
public IEntity ContainedEntity { get; private set; } = null;
/// <inheritdoc />
public override IReadOnlyCollection<IEntity> ContainedEntities
{
get
{
if (ContainedEntity == null)
{
return Array.Empty<IEntity>();
}
return new List<IEntity> {ContainedEntity}.AsReadOnly();
}
}
public ContainerSlot(string id, IContainerManager manager) : base(id, manager)
{
}
/// <inheritdoc />
public override bool CanInsert(IEntity toinsert)
{
if (ContainedEntity != null)
return false;
return base.CanInsert(toinsert);
}
/// <inheritdoc />
public override bool Contains(IEntity contained)
{
if (contained != null && contained == ContainedEntity)
return true;
return false;
}
/// <inheritdoc />
protected override void InternalInsert(IEntity toinsert)
{
ContainedEntity = toinsert;
base.InternalInsert(toinsert);
}
/// <inheritdoc />
protected override void InternalRemove(IEntity toremove)
{
ContainedEntity = null;
base.InternalRemove(toremove);
}
public override void Shutdown()
{
base.Shutdown();
ContainedEntity?.Delete();
}
}
}