Files
tbd-station-14/Content.Shared/Chemistry/EntitySystems/SolutionContainerSystem.Capabilities.cs
Ygg01 c209e3f29b Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability

* Move IExamine event to Chemistry System.

* ECS the ISolutionChange into SolutionChangeEvent

* Unify SolutionContainer into a single shared component

* Replace ISolutionInteraction with SolutionContainerComponent

* Move all methods from SolutionContainer to ChemistrySystem

* Refactor EntitySystem calls to Dependencies

* Refactor SolutionContainer to SolutionManager

* Fix yamls

* Fix test fails

* Fix post merge issues

* Fix various issues with SolutionManager

* More fixes

* Fix more components

* Fix events not being directed

* Fixes for Hypospray

* Separate removal and iteration on Metabolism

* Fix creampie problems

* Address some of sloth's issues

* Refactors for Systems

* Refactored solution location

* Fix tests

* Address more sloth issues

* Fix dependency

* Fix merge conflicts

* Add xmldocs for Capabilities components

* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable

* Replace Grindable/Juiceable with Extractable

* Refactor field names

* Fix Drainable

* Fix some issues with spillable and injector

* Fix issues with Grinder

* Fix Beaker having duplicate solutions

* Fix foaming

* Address some MGS issues

* Fix Uid issues

* Fix errors in solution Tranfer

* Fixed some extra values constant values

* Cola is drinkable now
2021-09-06 23:49:44 +10:00

133 lines
4.7 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
namespace Content.Shared.Chemistry.EntitySystems
{
public partial class SolutionContainerSystem
{
public void Refill(EntityUid targetUid, Solution targetSolution, Solution addedSolution)
{
if (!ComponentManager.HasComponent<RefillableSolutionComponent>(targetUid))
return;
TryAddSolution(targetUid, targetSolution, addedSolution);
}
public void Inject(EntityUid targetUid, Solution targetSolution, Solution addedSolution)
{
if (!ComponentManager.HasComponent<InjectableSolutionComponent>(targetUid))
return;
TryAddSolution(targetUid, targetSolution, addedSolution);
}
public Solution Draw(EntityUid targetUid, Solution solution, ReagentUnit amount)
{
if (!ComponentManager.HasComponent<DrawableSolutionComponent>(targetUid))
{
return new Solution();
}
return SplitSolution(targetUid, solution, amount);
}
public Solution Drain(EntityUid targetUid, Solution targetSolution, ReagentUnit amount)
{
if (!ComponentManager.HasComponent<DrainableSolutionComponent>(targetUid))
{
return new Solution();
}
return SplitSolution(targetUid, targetSolution, amount);
}
public bool TryGetInjectableSolution(EntityUid targetUid,
[NotNullWhen(true)] out Solution? solution)
{
if (ComponentManager.TryGetComponent(targetUid, out InjectableSolutionComponent? injectable) &&
ComponentManager.TryGetComponent(targetUid, out SolutionContainerManagerComponent? manager) &&
manager.Solutions.TryGetValue(injectable.Solution, out solution))
{
return true;
}
solution = null;
return false;
}
public bool TryGetRefillableSolution(EntityUid targetUid,
[NotNullWhen(true)] out Solution? solution)
{
if (ComponentManager.TryGetComponent(targetUid, out RefillableSolutionComponent? refillable) &&
ComponentManager.TryGetComponent(targetUid, out SolutionContainerManagerComponent? manager) &&
manager.Solutions.TryGetValue(refillable.Solution, out var refillableSolution))
{
solution = refillableSolution;
return true;
}
solution = null;
return false;
}
public bool TryGetDrainableSolution(EntityUid targetUid,
[NotNullWhen(true)] out Solution? solution)
{
if (ComponentManager.TryGetComponent(targetUid,out DrainableSolutionComponent? drainable) &&
ComponentManager.TryGetComponent(targetUid,out SolutionContainerManagerComponent? manager) &&
manager.Solutions.TryGetValue(drainable.Solution, out solution))
{
return true;
}
solution = null;
return false;
}
public bool TryGetDrawableSolution(IEntity owner,
[NotNullWhen(true)] out Solution? solution)
{
if (owner.TryGetComponent(out DrawableSolutionComponent? drawable) &&
owner.TryGetComponent(out SolutionContainerManagerComponent? manager) &&
manager.Solutions.TryGetValue(drawable.Solution, out solution))
{
return true;
}
solution = null;
return false;
}
public ReagentUnit DrainAvailable(IEntity? owner)
{
if (owner == null || !TryGetDrainableSolution(owner.Uid, out var solution))
return ReagentUnit.Zero;
return solution.CurrentVolume;
}
public bool HasFitsInDispenser(IEntity owner)
{
return !owner.Deleted && owner.HasComponent<FitsInDispenserComponent>();
}
public bool TryGetFitsInDispenser(EntityUid owner,
[NotNullWhen(true)] out Solution? solution)
{
if (EntityManager.TryGetEntity(owner, out var ownerEntity) &&
ownerEntity.TryGetComponent(out FitsInDispenserComponent? dispenserFits) &&
ownerEntity.TryGetComponent(out SolutionContainerManagerComponent? manager) &&
manager.Solutions.TryGetValue(dispenserFits.Solution, out solution))
{
return true;
}
solution = null;
return false;
}
}
}