Files
tbd-station-14/Content.Shared/Body/Networks/SharedBloodstreamComponent.cs
Ygg01 c209e3f29b Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability

* Move IExamine event to Chemistry System.

* ECS the ISolutionChange into SolutionChangeEvent

* Unify SolutionContainer into a single shared component

* Replace ISolutionInteraction with SolutionContainerComponent

* Move all methods from SolutionContainer to ChemistrySystem

* Refactor EntitySystem calls to Dependencies

* Refactor SolutionContainer to SolutionManager

* Fix yamls

* Fix test fails

* Fix post merge issues

* Fix various issues with SolutionManager

* More fixes

* Fix more components

* Fix events not being directed

* Fixes for Hypospray

* Separate removal and iteration on Metabolism

* Fix creampie problems

* Address some of sloth's issues

* Refactors for Systems

* Refactored solution location

* Fix tests

* Address more sloth issues

* Fix dependency

* Fix merge conflicts

* Add xmldocs for Capabilities components

* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable

* Replace Grindable/Juiceable with Extractable

* Refactor field names

* Fix Drainable

* Fix some issues with spillable and injector

* Fix issues with Grinder

* Fix Beaker having duplicate solutions

* Fix foaming

* Address some MGS issues

* Fix Uid issues

* Fix errors in solution Tranfer

* Fixed some extra values constant values

* Cola is drinkable now
2021-09-06 23:49:44 +10:00

19 lines
660 B
C#

using Content.Shared.Chemistry.Components;
using Robust.Shared.GameObjects;
namespace Content.Shared.Body.Networks
{
public abstract class SharedBloodstreamComponent : Component
{
/// <summary>
/// Attempts to transfer the provided solution to an internal solution.
/// Only supports complete transfers.
/// </summary>
/// <param name="solution">The solution to be transferred.</param>
/// <returns>Whether or not transfer was successful.</returns>
public abstract bool TryTransferSolution(Solution solution);
public const string DefaultSolutionName = "bloodstream";
}
}