Files
tbd-station-14/Content.Server/Fluids/Components/SpillableComponent.cs
Ygg01 c209e3f29b Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability

* Move IExamine event to Chemistry System.

* ECS the ISolutionChange into SolutionChangeEvent

* Unify SolutionContainer into a single shared component

* Replace ISolutionInteraction with SolutionContainerComponent

* Move all methods from SolutionContainer to ChemistrySystem

* Refactor EntitySystem calls to Dependencies

* Refactor SolutionContainer to SolutionManager

* Fix yamls

* Fix test fails

* Fix post merge issues

* Fix various issues with SolutionManager

* More fixes

* Fix more components

* Fix events not being directed

* Fixes for Hypospray

* Separate removal and iteration on Metabolism

* Fix creampie problems

* Address some of sloth's issues

* Refactors for Systems

* Refactored solution location

* Fix tests

* Address more sloth issues

* Fix dependency

* Fix merge conflicts

* Add xmldocs for Capabilities components

* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable

* Replace Grindable/Juiceable with Extractable

* Refactor field names

* Fix Drainable

* Fix some issues with spillable and injector

* Fix issues with Grinder

* Fix Beaker having duplicate solutions

* Fix foaming

* Address some MGS issues

* Fix Uid issues

* Fix errors in solution Tranfer

* Fixed some extra values constant values

* Cola is drinkable now
2021-09-06 23:49:44 +10:00

81 lines
3.4 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Interaction;
using Content.Shared.Notification.Managers;
using Content.Shared.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Server.Fluids.Components
{
[RegisterComponent]
public class SpillableComponent : Component, IDropped
{
public override string Name => "Spillable";
public const string SolutionName = "puddle";
/// <summary>
/// Transfers solution from the held container to the floor.
/// </summary>
[Verb]
private sealed class SpillTargetVerb : Verb<SpillableComponent>
{
protected override void GetData(IEntity user, SpillableComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
!EntitySystem.Get<SolutionContainerSystem>()
.TryGetDrainableSolution(component.Owner.Uid, out var solutionComponent))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("spill-target-verb-get-data-text");
data.Visibility = solutionComponent.DrainAvailable > ReagentUnit.Zero
? VerbVisibility.Visible
: VerbVisibility.Disabled;
}
protected override void Activate(IEntity user, SpillableComponent component)
{
var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
if (component.Owner.HasComponent<SolutionContainerManagerComponent>())
{
if (solutionsSys.TryGetDrainableSolution(component.Owner.Uid, out var solutionComponent))
{
if (solutionComponent.DrainAvailable <= 0)
{
user.PopupMessage(user,
Loc.GetString("spill-target-verb-activate-is-empty-message", ("owner", component.Owner)));
}
// Need this as when we split the component's owner may be deleted
EntitySystem.Get<SolutionContainerSystem>()
.Drain(component.Owner.Uid, solutionComponent, solutionComponent.DrainAvailable)
.SpillAt(component.Owner.Transform.Coordinates, "PuddleSmear");
}
else
{
user.PopupMessage(user,
Loc.GetString("spill-target-verb-activate-cannot-drain-message",
("owner", component.Owner)));
}
}
}
}
void IDropped.Dropped(DroppedEventArgs eventArgs)
{
if (!eventArgs.Intentional
&& EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solutionComponent))
{
EntitySystem.Get<SolutionContainerSystem>()
.Drain(Owner.Uid, solutionComponent, solutionComponent.DrainAvailable)
.SpillAt(Owner.Transform.Coordinates, "PuddleSmear");
}
}
}
}