* First commit - Resolving a few different pages, fixing typos and updating spellings and phrasing to be more coherent. * More slight changes * Reverting slightly the salvage page change * Fixing Science wording inconsistency * Few other small guidebook fixes - Updating NukeOps page to properly refer to "Corpsman" rather than "Agent". - Typo and slight wording change in Traitors.xml. - Updating small typos in Antagonists.xml and Zombies.xml pages.
49 lines
2.7 KiB
XML
49 lines
2.7 KiB
XML
<Document>
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# Forensics
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There are a lot of tools to help you gather and examine the evidence at your disposal
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# LogProbe
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This little add-on to your PDA is incredibly useful, just install the cartridge and your PDA will acquire the ability to scan anything with access (like airlocks) and see who has used them recently.
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You can normally find it inside the detective locker. After inserting it on your PDA, go to the programs tab and the log probe application should be there, to use the application you just have to interact with anything that requires access with your PDA while the application is open and the information will be instantly displayed in it.
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It should be noted that the name shown in the application is not to be trusted 100% of the time since it gets the name from the identification card of whoever used the thing we are scanning, so if for example someone opened an airlock with no card the application would display "Unknown" as the name.
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<Box>
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<GuideEntityEmbed Entity="LockerDetective"/>
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<GuideEntityEmbed Entity="LogProbeCartridge"/>
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</Box>
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# DNA and Fingerprints
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## How to get someone’s DNA?
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You can scan blood puddles, vomit, glasses, bottles, cans and other liquid containers using the [color=#a4885c]forensic scanner[/color] to get DNA of any person.
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<Box>
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<GuideEntityEmbed Entity="ForensicScanner"/>
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</Box>
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So be careful before fighting with someone.
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That same forensic scanner can also get fingerprint information about who touched pretty much any object. If the possible perpetrator was using gloves, then your scanner will print out which fibers were left on the crime scene.
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## I got DNA. How do I recognize whose it is?
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You can print the forensic information of the object you scanned so you never miss it. Now with the paper containing DNA you can simply find a [color=#a4885c]Station Records Computer[/color] and look for a person whose DNA matches. Same applies to finding whose fingerprint it is.
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## Taking Fingerprints
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It is also possible to take someone's fingerprints while on scene if you make them take off their gloves and apply a forensic pad to their fingers. No need to run back to [color=#a4885c]Station Records Computer[/color] to check if the butler did it!
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<GuideEntityEmbed Entity="ForensicPad"/>
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## Fibers
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Whenever people wearing gloves touch anything on the station, they are bound to leave behind some fibers. This complicates things, but nothing is unsolvable for a real detective.
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There are up to [color=red]26[/color] different types of fibers possible. Can that stop you from solving the case?
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<Box>
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<GuideEntityEmbed Entity="ComputerStationRecords"/>
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</Box>
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</Document>
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