432 lines
14 KiB
C#
432 lines
14 KiB
C#
using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Client.Entry;
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using Content.Client.IoC;
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using Content.Client.Parallax.Managers;
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using Content.Server.GameTicking;
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using Content.Server.IoC;
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using Content.Shared.CCVar;
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using NUnit.Framework;
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using Robust.Client;
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using Robust.Server;
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using Robust.Server.Player;
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using Robust.Shared.ContentPack;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.UnitTesting;
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namespace Content.IntegrationTests
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{
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[Parallelizable(ParallelScope.All)]
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public abstract class ContentIntegrationTest : RobustIntegrationTest
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{
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private static readonly (string cvar, string value, bool)[] ServerTestCvars = {
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// Avoid funny race conditions with the database.
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(CCVars.DatabaseSynchronous.Name, "true", false),
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// Disable holidays as some of them might mess with the map at round start.
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(CCVars.HolidaysEnabled.Name, "false", false),
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// Avoid loading a large map by default for integration tests if none has been specified.
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(CCVars.GameMap.Name, "empty", true),
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// Makes sure IGameMapManager actually listens.
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(CCVars.GameMapForced.Name, "true", true)
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};
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private static void SetServerTestCvars(IntegrationOptions options)
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{
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foreach (var (cvar, value, tryAdd) in ServerTestCvars)
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{
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if (tryAdd)
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{
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options.CVarOverrides.TryAdd(cvar, value);
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}
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else
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{
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options.CVarOverrides[cvar] = value;
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}
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}
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}
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protected sealed override ClientIntegrationInstance StartClient(ClientIntegrationOptions options = null)
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{
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options ??= new ClientContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning
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};
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options.Pool = ShouldPool(options, false);
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// Load content resources, but not config and user data.
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options.Options = new GameControllerOptions()
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{
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LoadContentResources = true,
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LoadConfigAndUserData = false,
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};
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options.ContentStart = true;
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options.ContentAssemblies = new[]
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(EntryPoint).Assembly,
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typeof(ContentIntegrationTest).Assembly
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};
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ClientModuleTestingCallbacks
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{
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ClientBeforeIoC = () =>
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{
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if (options is ClientContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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IoCManager.Register<IParallaxManager, DummyParallaxManager>(true);
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IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
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}
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});
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};
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return base.StartClient(options);
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}
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protected override ServerIntegrationInstance StartServer(ServerIntegrationOptions options = null)
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{
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options ??= new ServerContentIntegrationOption
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{
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FailureLogLevel = LogLevel.Warning,
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};
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SetServerTestCvars(options);
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options.Pool = ShouldPool(options, true);
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// Load content resources, but not config and user data.
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options.Options = new ServerOptions()
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{
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LoadConfigAndUserData = false,
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LoadContentResources = true,
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};
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options.ContentStart = true;
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options.ContentAssemblies = new[]
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(Server.Entry.EntryPoint).Assembly,
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typeof(ContentIntegrationTest).Assembly
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};
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ServerModuleTestingCallbacks
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{
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ServerBeforeIoC = () =>
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{
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if (options is ServerContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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}
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});
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IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
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};
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return base.StartServer(options);
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}
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protected ServerIntegrationInstance StartServerDummyTicker(ServerIntegrationOptions options = null)
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{
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options ??= new ServerContentIntegrationOption();
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// Load content resources, but not config and user data.
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options.Options = new ServerOptions()
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{
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LoadConfigAndUserData = false,
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LoadContentResources = true,
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};
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// Dummy game ticker.
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options.CVarOverrides[CCVars.GameDummyTicker.Name] = "true";
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return StartServer(options);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)>
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StartConnectedServerClientPair(ClientIntegrationOptions clientOptions = null,
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ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServer(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)>
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StartConnectedServerDummyTickerClientPair(ClientIntegrationOptions clientOptions = null,
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ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServerDummyTicker(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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private bool ShouldPool(IntegrationOptions options, bool server)
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{
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// TODO TEST POOLING client pooling
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if (!server)
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{
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return false;
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}
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if (options.Pool.HasValue)
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{
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return options.Pool.Value;
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}
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if (server)
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{
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if (options.CVarOverrides.Count != 3)
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{
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return false;
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}
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foreach (var (cvar, value, _) in ServerTestCvars)
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{
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if (!options.CVarOverrides.TryGetValue(cvar, out var actualValue) ||
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actualValue != value)
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{
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return false;
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}
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}
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}
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if (options.CVarOverrides.TryGetValue(CCVars.GameDummyTicker.Name, out var dummy) &&
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dummy == "true")
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{
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return false;
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}
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if (options.CVarOverrides.TryGetValue(CCVars.GameLobbyEnabled.Name, out var lobby) &&
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lobby == "true")
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{
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return false;
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}
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if (options is ClientContentIntegrationOption {ContentBeforeIoC: { }}
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or ServerContentIntegrationOption {ContentBeforeIoC: { }})
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{
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return false;
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}
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return options.InitIoC == null &&
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options.BeforeStart == null &&
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options.ContentAssemblies == null;
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}
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protected override async Task OnClientReturn(ClientIntegrationInstance client)
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{
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await base.OnClientReturn(client);
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await client.WaitIdleAsync();
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var net = client.ResolveDependency<IClientNetManager>();
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var prototypes = client.ResolveDependency<IPrototypeManager>();
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await client.WaitPost(() =>
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{
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net.ClientDisconnect("Test pooling disconnect");
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if (client.PreviousOptions?.ExtraPrototypes is { } oldExtra)
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{
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prototypes.RemoveString(oldExtra);
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}
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if (client.Options?.ExtraPrototypes is { } extra)
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{
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prototypes.LoadString(extra, true);
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prototypes.Resync();
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}
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});
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await WaitUntil(client, () => !net.IsConnected);
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}
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protected override async Task OnServerReturn(ServerIntegrationInstance server)
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{
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await base.OnServerReturn(server);
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await server.WaitIdleAsync();
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if (server.Options != null)
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{
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SetServerTestCvars(server.Options);
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}
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var systems = server.ResolveDependency<IEntitySystemManager>();
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var prototypes = server.ResolveDependency<IPrototypeManager>();
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var net = server.ResolveDependency<IServerNetManager>();
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var players = server.ResolveDependency<IPlayerManager>();
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var gameTicker = systems.GetEntitySystem<GameTicker>();
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await server.WaitPost(() =>
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{
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foreach (var channel in net.Channels)
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{
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net.DisconnectChannel(channel, "Test pooling disconnect");
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}
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});
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await WaitUntil(server, () => players.PlayerCount == 0);
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await server.WaitPost(() =>
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{
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gameTicker.RestartRound();
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if (server.PreviousOptions?.ExtraPrototypes is { } oldExtra)
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{
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prototypes.RemoveString(oldExtra);
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}
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if (server.Options?.ExtraPrototypes is { } extra)
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{
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prototypes.LoadString(extra, true);
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prototypes.Resync();
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}
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});
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if (!gameTicker.DummyTicker)
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{
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await WaitUntil(server, () => gameTicker.RunLevel == GameRunLevel.InRound);
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}
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}
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protected async Task WaitUntil(IntegrationInstance instance, Func<bool> func, int maxTicks = 600,
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int tickStep = 1)
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{
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var ticksAwaited = 0;
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bool passed;
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await instance.WaitIdleAsync();
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while (!(passed = func()) && ticksAwaited < maxTicks)
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{
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var ticksToRun = tickStep;
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if (ticksAwaited + tickStep > maxTicks)
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{
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ticksToRun = maxTicks - ticksAwaited;
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}
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await instance.WaitRunTicks(ticksToRun);
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ticksAwaited += ticksToRun;
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}
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if (!passed)
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{
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Assert.Fail($"Condition did not pass after {maxTicks} ticks.\n" +
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$"Tests ran ({instance.TestsRan.Count}):\n" +
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$"{string.Join('\n', instance.TestsRan)}");
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}
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Assert.That(passed);
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}
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private static async Task StartConnectedPairShared(ClientIntegrationInstance client,
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ServerIntegrationInstance server)
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{
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await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
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client.SetConnectTarget(server);
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client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null!, 0, null!));
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await RunTicksSync(client, server, 10);
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}
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/// <summary>
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/// Runs <paramref name="ticks"/> ticks on both server and client while keeping their main loop in sync.
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/// </summary>
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protected static async Task RunTicksSync(ClientIntegrationInstance client, ServerIntegrationInstance server,
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int ticks)
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{
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for (var i = 0; i < ticks; i++)
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{
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await server.WaitRunTicks(1);
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await client.WaitRunTicks(1);
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}
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}
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protected MapId GetMainMapId(IMapManager manager)
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{
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// TODO a heuristic that is not this bad
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return manager.GetAllMapIds().Last();
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}
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protected IMapGrid GetMainGrid(IMapManager manager)
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{
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// TODO a heuristic that is not this bad
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return manager.GetAllGrids().First();
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}
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protected TileRef GetMainTile(IMapGrid grid)
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{
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// TODO a heuristic that is not this bad
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return grid.GetAllTiles().First();
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}
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protected EntityCoordinates GetMainEntityCoordinates(IMapManager manager)
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{
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var gridId = GetMainGrid(manager).GridEntityId;
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return new EntityCoordinates(gridId, -0.5f, -0.5f);
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}
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protected sealed class ClientContentIntegrationOption : ClientIntegrationOptions
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{
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public ClientContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning;
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}
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public override GameControllerOptions Options { get; set; } = new()
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{
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LoadContentResources = true,
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LoadConfigAndUserData = false,
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};
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public Action ContentBeforeIoC { get; set; }
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}
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protected sealed class ServerContentIntegrationOption : ServerIntegrationOptions
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{
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public ServerContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning;
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}
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public override ServerOptions Options { get; set; } = new()
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{
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LoadContentResources = true,
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LoadConfigAndUserData = false,
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};
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public Action ContentBeforeIoC { get; set; }
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}
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}
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}
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