Files
tbd-station-14/Content.Server/Jobs/GiveItemOnHolidaySpecial.cs
2022-02-16 18:23:23 +11:00

43 lines
1.5 KiB
C#

using Content.Server.Hands.Components;
using Content.Server.Holiday;
using Content.Shared.Item;
using Content.Shared.Roles;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Jobs
{
[UsedImplicitly]
[DataDefinition]
public sealed class GiveItemOnHolidaySpecial : JobSpecial
{
[DataField("holiday", customTypeSerializer:typeof(PrototypeIdSerializer<HolidayPrototype>))]
public string Holiday { get; } = string.Empty;
[DataField("prototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Prototype { get; } = string.Empty;
public override void AfterEquip(EntityUid mob)
{
if (string.IsNullOrEmpty(Holiday) || string.IsNullOrEmpty(Prototype))
return;
if (!EntitySystem.Get<HolidaySystem>().IsCurrentlyHoliday(Holiday))
return;
var entMan = IoCManager.Resolve<IEntityManager>();
var entity = entMan.SpawnEntity(Prototype, entMan.GetComponent<TransformComponent>(mob).Coordinates);
if (!entMan.TryGetComponent(entity, out SharedItemComponent? item) || !entMan.TryGetComponent(mob, out HandsComponent? hands))
return;
hands.PutInHand(item, false);
}
}
}