43 lines
1.5 KiB
C#
43 lines
1.5 KiB
C#
using Content.Server.Hands.Components;
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using Content.Server.Holiday;
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using Content.Shared.Item;
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using Content.Shared.Roles;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Jobs
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed class GiveItemOnHolidaySpecial : JobSpecial
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{
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[DataField("holiday", customTypeSerializer:typeof(PrototypeIdSerializer<HolidayPrototype>))]
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public string Holiday { get; } = string.Empty;
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[DataField("prototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string Prototype { get; } = string.Empty;
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public override void AfterEquip(EntityUid mob)
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{
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if (string.IsNullOrEmpty(Holiday) || string.IsNullOrEmpty(Prototype))
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return;
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if (!EntitySystem.Get<HolidaySystem>().IsCurrentlyHoliday(Holiday))
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return;
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var entMan = IoCManager.Resolve<IEntityManager>();
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var entity = entMan.SpawnEntity(Prototype, entMan.GetComponent<TransformComponent>(mob).Coordinates);
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if (!entMan.TryGetComponent(entity, out SharedItemComponent? item) || !entMan.TryGetComponent(mob, out HandsComponent? hands))
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return;
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hands.PutInHand(item, false);
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}
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}
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}
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