Files
tbd-station-14/Resources/Textures/Structures/Windows/window.rsi/meta.json
Swept e34888373a Respriting the codebase (#4820)
* Walls

* Airlocks mostly ported

* Disposal Unit

* Tiles

* Lighting

* Catwalk

* Windows

* Some vending machine work

* More Vending Machines

* Rest of vending machine sprites ported

* Fixes to vending machines

* Tables (This took a lot of work)

* Fixes low walls being required for window smoothing
- Also replaces window damage visualization

* Plasma Window

* APC

* SMES + Reorganized parts.yml

* Furniture and Organization and Removed Shelf

* Renamed seats.yml to chairs.yml

* Dispensers

* Lazy-fixed the glass airlocks

* Don't need this no more

* Tilez

* blue circuit my fucking beloved

* Switches lights to cev one

* Conveyors and Switch

* Reorients lights

* !ALERT! MAP CHANGES !ALERT!

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-10-15 11:58:40 +02:00

47 lines
807 B
JSON

{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vgstation at commit https://github.com/vgstation-coders/vgstation13/raw/99cc2ab62d65a3a7b554dc7b21ff5f57c835f973/icons/turf/walls.dmi and modified by Swept",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "full"
},
{
"name": "window0",
"directions": 4
},
{
"name": "window1",
"directions": 4
},
{
"name": "window2",
"directions": 4
},
{
"name": "window3",
"directions": 4
},
{
"name": "window4",
"directions": 4
},
{
"name": "window5",
"directions": 4
},
{
"name": "window6",
"directions": 4
},
{
"name": "window7",
"directions": 4
}
]
}