141 lines
4.8 KiB
C#
141 lines
4.8 KiB
C#
using System.Linq;
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using Content.Server.Administration;
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using Content.Server.Atmos.Components;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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namespace Content.Server.Atmos.EntitySystems;
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public sealed partial class AtmosphereSystem
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{
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[Dependency] private readonly IConsoleHost _consoleHost = default!;
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private void InitializeCommands()
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{
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// Fix Grid Atmos command.
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_consoleHost.RegisterCommand("fixgridatmos",
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"Makes every tile on a grid have a roundstart gas mix.",
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"fixgridatmos <grid Ids>", FixGridAtmosCommand, FixGridAtmosCommandCompletions);
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}
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private void ShutdownCommands()
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{
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_consoleHost.UnregisterCommand("fixgridatmos");
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}
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[AdminCommand(AdminFlags.Debug)]
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private void FixGridAtmosCommand(IConsoleShell shell, string argstr, string[] args)
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{
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if (args.Length == 0)
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{
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shell.WriteError("Not enough arguments.");
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return;
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}
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var mixtures = new GasMixture[7];
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for (var i = 0; i < mixtures.Length; i++)
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mixtures[i] = new GasMixture(Atmospherics.CellVolume) { Temperature = Atmospherics.T20C };
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// 0: Air
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mixtures[0].AdjustMoles(Gas.Oxygen, Atmospherics.OxygenMolesStandard);
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mixtures[0].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
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// 1: Vaccum
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// 2: Oxygen (GM)
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mixtures[2].AdjustMoles(Gas.Oxygen, Atmospherics.MolesCellGasMiner);
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// 3: Nitrogen (GM)
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mixtures[3].AdjustMoles(Gas.Nitrogen, Atmospherics.MolesCellGasMiner);
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// 4: Plasma (GM)
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mixtures[4].AdjustMoles(Gas.Plasma, Atmospherics.MolesCellGasMiner);
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// 5: Instant Plasmafire (r)
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mixtures[5].AdjustMoles(Gas.Oxygen, Atmospherics.MolesCellGasMiner);
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mixtures[5].AdjustMoles(Gas.Plasma, Atmospherics.MolesCellGasMiner);
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mixtures[5].Temperature = 5000f;
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// 6: (Walk-In) Freezer
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mixtures[6].AdjustMoles(Gas.Oxygen, Atmospherics.OxygenMolesStandard);
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mixtures[6].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
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mixtures[6].Temperature = 235f; // Little colder than an actual freezer but gives a grace period to get e.g. themomachines set up, should keep warm for a few door openings
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foreach (var arg in args)
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{
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if(!EntityUid.TryParse(arg, out var euid))
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{
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shell.WriteError($"Failed to parse euid '{arg}'.");
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return;
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}
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if (!TryComp(euid, out MapGridComponent? gridComp))
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{
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shell.WriteError($"Euid '{euid}' does not exist or is not a grid.");
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return;
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}
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if (!TryComp(euid, out GridAtmosphereComponent? gridAtmosphere))
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{
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shell.WriteError($"Grid \"{euid}\" has no atmosphere component, try addatmos.");
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continue;
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}
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var transform = Transform(euid);
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foreach (var (indices, tileMain) in gridAtmosphere.Tiles)
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{
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var tile = tileMain.Air;
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if (tile == null)
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continue;
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if (tile.Immutable && !IsTileSpace(euid, transform.MapUid, indices, gridComp))
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{
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tile = new GasMixture(tile.Volume) { Temperature = tile.Temperature };
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tileMain.Air = tile;
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}
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tile.Clear();
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var mixtureId = 0;
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foreach (var entUid in gridComp.Grid.GetAnchoredEntities(indices))
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{
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if (!TryComp(entUid, out AtmosFixMarkerComponent? afm))
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continue;
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mixtureId = afm.Mode;
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break;
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}
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var mixture = mixtures[mixtureId];
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Merge(tile, mixture);
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tile.Temperature = mixture.Temperature;
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gridAtmosphere.InvalidatedCoords.Add(indices);
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}
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}
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}
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private CompletionResult FixGridAtmosCommandCompletions(IConsoleShell shell, string[] args)
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{
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MapId? playerMap = null;
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if (shell.Player is { AttachedEntity: { } playerEnt })
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playerMap = Transform(playerEnt).MapID;
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var options = new List<CompletionOption>();
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if (playerMap == null)
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return CompletionResult.FromOptions(options);
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foreach (var grid in _mapManager.GetAllMapGrids(playerMap.Value).OrderBy(o => o.GridEntityId))
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{
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if (!TryComp<TransformComponent>(grid.GridEntityId, out var gridXform))
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continue;
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options.Add(new CompletionOption(grid.GridEntityId.ToString(), $"{MetaData(grid.GridEntityId).EntityName} - Map {gridXform.MapID}"));
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}
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return CompletionResult.FromOptions(options);
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}
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}
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