16 lines
351 B
C#
16 lines
351 B
C#
using System;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.Suspicion
|
|
{
|
|
public static class SuspicionMessages
|
|
{
|
|
[Serializable, NetSerializable]
|
|
public sealed class SetSuspicionEndTimerMessage : EntityEventArgs
|
|
{
|
|
public TimeSpan? EndTime;
|
|
}
|
|
}
|
|
}
|