Files
tbd-station-14/Content.Shared/Nutrition/Components/SharedFoodComponent.cs
Galactic Chimp 61f1c8a05c #3898 open sprite field for drink comp (#4235)
* temp

* #3898 some progress on DrinkCanVisualizer

* Fixed implementation

* Moved drink can sprite layer definition to abstract parent

* Added open drink can sprites

* #3898 - fixes for drink cans' sprite field after merge + moved UpdateAppeareance from DrinkComponent to DrinkSystem

* Update Content.Server/Nutrition/EntitySystems/DrinkSystem.cs

* #3898 removed obsolete comment

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
2021-10-03 15:56:29 +11:00

21 lines
390 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.Nutrition.Components
{
// TODO: Remove maybe? Add visualizer for food
[Serializable, NetSerializable]
public enum FoodVisuals : byte
{
Visual,
MaxUses,
}
[Serializable, NetSerializable]
public enum DrinkCanStateVisual : byte
{
Closed,
Opened
}
}