* Rename SolutionContainerCaps -> Capability * Move IExamine event to Chemistry System. * ECS the ISolutionChange into SolutionChangeEvent * Unify SolutionContainer into a single shared component * Replace ISolutionInteraction with SolutionContainerComponent * Move all methods from SolutionContainer to ChemistrySystem * Refactor EntitySystem calls to Dependencies * Refactor SolutionContainer to SolutionManager * Fix yamls * Fix test fails * Fix post merge issues * Fix various issues with SolutionManager * More fixes * Fix more components * Fix events not being directed * Fixes for Hypospray * Separate removal and iteration on Metabolism * Fix creampie problems * Address some of sloth's issues * Refactors for Systems * Refactored solution location * Fix tests * Address more sloth issues * Fix dependency * Fix merge conflicts * Add xmldocs for Capabilities components * Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable * Replace Grindable/Juiceable with Extractable * Refactor field names * Fix Drainable * Fix some issues with spillable and injector * Fix issues with Grinder * Fix Beaker having duplicate solutions * Fix foaming * Address some MGS issues * Fix Uid issues * Fix errors in solution Tranfer * Fixed some extra values constant values * Cola is drinkable now
114 lines
3.3 KiB
C#
114 lines
3.3 KiB
C#
using System;
|
|
using Content.Shared.Chemistry.Components;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.Kitchen.Components
|
|
{
|
|
public abstract class SharedReagentGrinderComponent : Component
|
|
{
|
|
public override string Name => "ReagentGrinder";
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderGrindStartMessage : BoundUserInterfaceMessage
|
|
{
|
|
public ReagentGrinderGrindStartMessage()
|
|
{
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderJuiceStartMessage : BoundUserInterfaceMessage
|
|
{
|
|
public ReagentGrinderJuiceStartMessage()
|
|
{
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderEjectChamberAllMessage : BoundUserInterfaceMessage
|
|
{
|
|
public ReagentGrinderEjectChamberAllMessage()
|
|
{
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderEjectBeakerMessage : BoundUserInterfaceMessage
|
|
{
|
|
public ReagentGrinderEjectBeakerMessage()
|
|
{
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderEjectChamberContentMessage : BoundUserInterfaceMessage
|
|
{
|
|
public EntityUid EntityID;
|
|
public ReagentGrinderEjectChamberContentMessage(EntityUid entityID)
|
|
{
|
|
EntityID = entityID;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderWorkStartedMessage : BoundUserInterfaceMessage
|
|
{
|
|
public GrinderProgram GrinderProgram;
|
|
public ReagentGrinderWorkStartedMessage(GrinderProgram grinderProgram)
|
|
{
|
|
GrinderProgram = grinderProgram;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public class ReagentGrinderWorkCompleteMessage : BoundUserInterfaceMessage
|
|
{
|
|
public ReagentGrinderWorkCompleteMessage()
|
|
{
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum ReagentGrinderVisualState : byte
|
|
{
|
|
BeakerAttached
|
|
}
|
|
|
|
[NetSerializable, Serializable]
|
|
public enum ReagentGrinderUiKey : byte
|
|
{
|
|
Key
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum GrinderProgram : byte
|
|
{
|
|
Grind,
|
|
Juice
|
|
}
|
|
}
|
|
|
|
[NetSerializable, Serializable]
|
|
public sealed class ReagentGrinderInterfaceState : BoundUserInterfaceState
|
|
{
|
|
public bool IsBusy;
|
|
public bool HasBeakerIn;
|
|
public bool Powered;
|
|
public bool CanJuice;
|
|
public bool CanGrind;
|
|
public EntityUid[] ChamberContents;
|
|
public Solution.ReagentQuantity[]? ReagentQuantities;
|
|
public ReagentGrinderInterfaceState(bool isBusy, bool hasBeaker, bool powered, bool canJuice, bool canGrind, EntityUid[] chamberContents, Solution.ReagentQuantity[]? heldBeakerContents)
|
|
{
|
|
IsBusy = isBusy;
|
|
HasBeakerIn = hasBeaker;
|
|
Powered = powered;
|
|
CanJuice = canJuice;
|
|
CanGrind = canGrind;
|
|
ChamberContents = chamberContents;
|
|
ReagentQuantities = heldBeakerContents;
|
|
}
|
|
}
|
|
}
|