Files
tbd-station-14/Content.Shared/Inventory/Events/EquipAttemptEvent.cs
2021-11-09 13:45:21 +01:00

15 lines
289 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Inventory.Events
{
public class EquipAttemptEvent : CancellableEntityEventArgs
{
public EquipAttemptEvent(EntityUid uid)
{
Uid = uid;
}
public EntityUid Uid { get; }
}
}