483 lines
19 KiB
C#
483 lines
19 KiB
C#
using Content.Shared.DragDrop;
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using Content.Shared.Physics;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using static Content.Shared.Interaction.SharedInteractionSystem;
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namespace Content.Shared.Interaction.Helpers
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{
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// TODO: Kill these with fire.
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public static class SharedUnobstructedExtensions
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{
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private static SharedInteractionSystem SharedInteractionSystem => EntitySystem.Get<SharedInteractionSystem>();
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#region Entities
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public static bool InRangeUnobstructed(
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this IEntity origin,
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IEntity other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(origin, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this EntityUid origin,
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EntityUid other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false,
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IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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return InRangeUnobstructed(entityManager.GetEntity(origin), entityManager.GetEntity(other),
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range, collisionMask, predicate, ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IEntity origin,
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IComponent other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(origin, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IEntity origin,
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IContainer other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var otherEntity = other.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(origin, otherEntity, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IEntity origin,
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EntityCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(origin, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IEntity origin,
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MapCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(origin, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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#endregion
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#region Components
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public static bool InRangeUnobstructed(
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this IComponent origin,
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IEntity other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IComponent origin,
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IComponent other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IComponent origin,
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IContainer other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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var otherEntity = other.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, otherEntity, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IComponent origin,
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EntityCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IComponent origin,
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MapCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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#endregion
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#region Containers
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public static bool InRangeUnobstructed(
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this IContainer origin,
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IEntity other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this IContainer origin,
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IComponent other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IContainer origin,
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IContainer other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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var otherEntity = other.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, otherEntity, range, collisionMask,
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predicate, ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IContainer origin,
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EntityCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this IContainer origin,
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MapCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var originEntity = origin.Owner;
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return SharedInteractionSystem.InRangeUnobstructed(originEntity, other, range, collisionMask, predicate,
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ignoreInsideBlocker, popup);
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}
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#endregion
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#region EntityCoordinates
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public static bool InRangeUnobstructed(
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this EntityCoordinates origin,
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IEntity other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var originPosition = origin.ToMap(other.EntityManager);
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var otherPosition = other.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(originPosition, otherPosition, range, collisionMask,
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predicate, ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this EntityCoordinates origin,
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IComponent other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var originPosition = origin.ToMap(other.Owner.EntityManager);
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var otherPosition = other.Owner.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(originPosition, otherPosition, range, collisionMask,
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predicate, ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this EntityCoordinates origin,
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IContainer other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var originPosition = origin.ToMap(other.Owner.EntityManager);
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var otherPosition = other.Owner.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(originPosition, otherPosition, range, collisionMask,
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predicate, ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this EntityCoordinates origin,
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EntityCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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var originPosition = origin.ToMap(entityManager);
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var otherPosition = other.ToMap(entityManager);
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return SharedInteractionSystem.InRangeUnobstructed(originPosition, otherPosition, range, collisionMask,
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predicate, ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this EntityCoordinates origin,
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MapCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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var originPosition = origin.ToMap(entityManager);
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return SharedInteractionSystem.InRangeUnobstructed(originPosition, other, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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#endregion
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#region MapCoordinates
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public static bool InRangeUnobstructed(
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this MapCoordinates origin,
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IEntity other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var otherPosition = other.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(origin, otherPosition, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this MapCoordinates origin,
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IComponent other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var otherPosition = other.Owner.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(origin, otherPosition, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this MapCoordinates origin,
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IContainer other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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var otherPosition = other.Owner.Transform.MapPosition;
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return SharedInteractionSystem.InRangeUnobstructed(origin, otherPosition, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this MapCoordinates origin,
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EntityCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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IEntityManager? entityManager = null)
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{
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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var otherPosition = other.ToMap(entityManager);
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return SharedInteractionSystem.InRangeUnobstructed(origin, otherPosition, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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public static bool InRangeUnobstructed(
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this MapCoordinates origin,
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MapCoordinates other,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(origin, other, range, collisionMask, predicate,
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ignoreInsideBlocker);
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}
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#endregion
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#region EventArgs
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public static bool InRangeUnobstructed(
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this ITargetedInteractEventArgs args,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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return SharedInteractionSystem.InRangeUnobstructed(args.User, args.Target, range, collisionMask, predicate, ignoreInsideBlocker, popup);
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}
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public static bool InRangeUnobstructed(
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this AfterInteractEventArgs args,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var user = args.User;
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var target = args.Target;
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if (target == null)
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return SharedInteractionSystem.InRangeUnobstructed(user, args.ClickLocation, range, collisionMask, predicate, ignoreInsideBlocker, popup);
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else
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return SharedInteractionSystem.InRangeUnobstructed(user, target, range, collisionMask, predicate, ignoreInsideBlocker, popup);
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}
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#endregion
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#region EntityEventArgs
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public static bool InRangeUnobstructed(
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this DragDropEvent args,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var user = args.User;
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var dropped = args.Dragged;
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var target = args.Target;
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if (!SharedInteractionSystem.InRangeUnobstructed(user, target, range, collisionMask, predicate, ignoreInsideBlocker, popup))
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return false;
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if (!SharedInteractionSystem.InRangeUnobstructed(user, dropped, range, collisionMask, predicate, ignoreInsideBlocker, popup))
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return false;
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return true;
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}
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public static bool InRangeUnobstructed(
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this AfterInteractEvent args,
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float range = InteractionRange,
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CollisionGroup collisionMask = CollisionGroup.Impassable,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = false,
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bool popup = false)
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{
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var user = args.User;
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var target = args.Target;
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if (target == null)
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return SharedInteractionSystem.InRangeUnobstructed(user, args.ClickLocation, range, collisionMask, predicate, ignoreInsideBlocker, popup);
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else
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return SharedInteractionSystem.InRangeUnobstructed(user, target, range, collisionMask, predicate, ignoreInsideBlocker, popup);
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}
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#endregion
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}
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}
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