Files
tbd-station-14/Content.Shared/Interaction/Events/InteractionAttemptEvent.cs
Vera Aguilera Puerto 48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00

15 lines
303 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction.Events
{
public class InteractionAttemptEvent : CancellableEntityEventArgs
{
public InteractionAttemptEvent(EntityUid uid)
{
Uid = uid;
}
public EntityUid Uid { get; }
}
}