Files
tbd-station-14/Content.Shared/Construction/Conditions/NoWindowsInTile.cs
2021-11-02 11:24:32 +01:00

35 lines
1016 B
C#

using Content.Shared.Maps;
using Content.Shared.Window;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public class NoWindowsInTile : IConstructionCondition
{
public bool Condition(IEntity user, EntityCoordinates location, Direction direction)
{
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.IncludeAnchored))
{
if (entity.HasComponent<SharedWindowComponent>())
return false;
}
return true;
}
public ConstructionGuideEntry? GenerateGuideEntry()
{
return new ConstructionGuideEntry()
{
Localization = "construction-step-condition-no-windows-in-tile"
};
}
}
}