36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Robust.Shared.Maths;
|
|
|
|
namespace Content.Shared.CharacterAppearance
|
|
{
|
|
public static class HairStyles
|
|
{
|
|
public const string DefaultHairStyle = "HairBald";
|
|
public const string DefaultFacialHairStyle = "FacialHairShaved";
|
|
|
|
public static readonly IReadOnlyList<Color> RealisticHairColors = new List<Color>
|
|
{
|
|
Color.Yellow,
|
|
Color.Black,
|
|
Color.SandyBrown,
|
|
Color.Brown,
|
|
Color.Wheat,
|
|
Color.Gray
|
|
};
|
|
|
|
// These comparers put the default hair style (shaved/bald) at the very top.
|
|
// For in the hair style pickers.
|
|
|
|
public static readonly IComparer<SpriteAccessoryPrototype> SpriteAccessoryComparer =
|
|
Comparer<SpriteAccessoryPrototype>.Create((a, b) =>
|
|
{
|
|
var cmp = -a.Priority.CompareTo(b.Priority);
|
|
if (cmp != 0)
|
|
return cmp;
|
|
|
|
return string.Compare(a.Name, b.Name, StringComparison.CurrentCulture);
|
|
});
|
|
}
|
|
}
|