Files
tbd-station-14/Content.Shared/Body/Part/Property/LegComponent.cs
2021-07-16 17:37:09 -07:00

21 lines
569 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Body.Part.Property
{
/// <summary>
/// Defines the speed at which a <see cref="SharedBodyPartComponent"/> can move.
/// </summary>
[RegisterComponent]
public class LegComponent : BodyPartPropertyComponent
{
public override string Name => "Leg";
/// <summary>
/// Speed in tiles per second.
/// </summary>
[DataField("speed")]
public float Speed { get; set; } = 2.6f;
}
}