Files
tbd-station-14/Content.Shared/Arcade/BlockGameBlock.cs
2021-07-16 17:37:09 -07:00

54 lines
1.4 KiB
C#

using System;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Content.Shared.Arcade
{
[Serializable, NetSerializable]
public struct BlockGameBlock
{
public Vector2i Position;
public readonly BlockGameBlockColor GameBlockColor;
public BlockGameBlock(Vector2i position, BlockGameBlockColor gameBlockColor)
{
Position = position;
GameBlockColor = gameBlockColor;
}
[Serializable, NetSerializable]
public enum BlockGameBlockColor
{
Red,
Orange,
Yellow,
Green,
Blue,
LightBlue,
Purple
}
}
public static class BlockGameVector2Extensions{
public static BlockGameBlock ToBlockGameBlock(this Vector2i vector2, BlockGameBlock.BlockGameBlockColor gameBlockColor)
{
return new(vector2, gameBlockColor);
}
public static Vector2i AddToX(this Vector2i vector2, int amount)
{
return new(vector2.X + amount, vector2.Y);
}
public static Vector2i AddToY(this Vector2i vector2, int amount)
{
return new(vector2.X, vector2.Y + amount);
}
public static Vector2i Rotate90DegreesAsOffset(this Vector2i vector)
{
return new(-vector.Y, vector.X);
}
}
}