36 lines
1.0 KiB
C#
36 lines
1.0 KiB
C#
using Content.Server.Chat.Managers;
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using Content.Shared.Roles;
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using Robust.Shared.IoC;
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namespace Content.Server.Suspicion.Roles
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{
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public class SuspicionInnocentRole : SuspicionRole
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{
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public AntagPrototype Prototype { get; }
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public SuspicionInnocentRole(Mind.Mind mind, AntagPrototype antagPrototype) : base(mind)
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{
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Prototype = antagPrototype;
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Name = antagPrototype.Name;
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Antagonist = antagPrototype.Antagonist;
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}
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public override string Name { get; }
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public string Objective => Prototype.Objective;
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public override bool Antagonist { get; }
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public override void Greet()
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{
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base.Greet();
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var chat = IoCManager.Resolve<IChatManager>();
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if (Mind.TryGetSession(out var session))
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{
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chat.DispatchServerMessage(session, $"You're an {Name}!");
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chat.DispatchServerMessage(session, $"Objective: {Objective}");
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}
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}
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}
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}
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