Files
tbd-station-14/Content.Server/Power/SMES/PowerSmesSystem.cs
2021-09-28 13:35:29 +02:00

18 lines
401 B
C#

using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Power.SMES
{
[UsedImplicitly]
internal class PowerSmesSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var comp in EntityManager.EntityQuery<SmesComponent>(true))
{
comp.OnUpdate();
}
}
}
}