Files
tbd-station-14/Content.Server/Plants/PlantSystem.cs
2021-10-18 23:58:34 +11:00

83 lines
2.0 KiB
C#

using System.Collections.Generic;
using Content.Server.Botany;
using Content.Server.Botany.Components;
using Content.Shared.GameTicking;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Server.Plants
{
[UsedImplicitly]
public class PlantSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private int _nextUid = 0;
private readonly Dictionary<int, Seed> _seeds = new();
private float _timer = 0f;
public IReadOnlyDictionary<int, Seed> Seeds => _seeds;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
PopulateDatabase();
}
private void PopulateDatabase()
{
_nextUid = 0;
_seeds.Clear();
foreach (var seed in _prototypeManager.EnumeratePrototypes<Seed>())
{
AddSeedToDatabase(seed);
}
}
public bool AddSeedToDatabase(Seed seed)
{
// If it's not -1, it's already in the database. Probably.
if (seed.Uid != -1)
return false;
seed.Uid = GetNextSeedUid();
_seeds[seed.Uid] = seed;
return true;
}
private int GetNextSeedUid()
{
return _nextUid++;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
_timer += frameTime;
if (_timer < 3f)
return;
_timer = 0f;
foreach (var plantHolder in EntityManager.EntityQuery<PlantHolderComponent>())
{
plantHolder.Update();
}
}
public void Reset(RoundRestartCleanupEvent ev)
{
PopulateDatabase();
}
}
}