Files
tbd-station-14/Content.Server/Mind/MindHelpers.cs
Vera Aguilera Puerto d3a611164b Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
2021-06-20 10:09:24 +02:00

21 lines
523 B
C#

using Content.Server.GameTicking;
using Content.Server.Players;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Mind
{
internal static class MindHelpers
{
internal static void SendToGhost(this IEntity entity, bool canReturn=false)
{
var mind = entity.PlayerSession()?.ContentData()?.Mind;
if (mind == null) return;
EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, canReturn);
}
}
}