Files
tbd-station-14/Content.Server/Extinguisher/FireExtinguisherComponent.cs
Vera Aguilera Puerto 48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00

118 lines
4.2 KiB
C#

using System;
using System.Threading.Tasks;
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.ActionBlocker;
using Content.Shared.Audio;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Content.Shared.Extinguisher;
using Content.Shared.FixedPoint;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Extinguisher
{
[RegisterComponent]
public class FireExtinguisherComponent : SharedFireExtinguisherComponent, IAfterInteract, IUse, IActivate, IDropped
{
public override string Name => "FireExtinguisher";
[DataField("refillSound")]
SoundSpecifier _refillSound = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
[DataField("hasSafety")]
private bool _hasSafety;
[DataField("safety")]
private bool _safety = true;
[DataField("safetySound")]
public SoundSpecifier SafetySound { get; } = new SoundPathSpecifier("/Audio/Machines/button.ogg");
// Higher priority than sprays.
int IAfterInteract.Priority => 1;
protected override void Initialize()
{
base.Initialize();
if (_hasSafety)
{
SetSafety(Owner, _safety);
}
}
async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
var solutionContainerSystem = EntitySystem.Get<SolutionContainerSystem>();
if (eventArgs.Target == null || !eventArgs.CanReach)
{
if (_hasSafety && _safety)
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("fire-extinguisher-component-safety-on-message"));
return true;
}
return false;
}
var targetEntity = eventArgs.Target;
if (eventArgs.Target.HasComponent<ReagentTankComponent>()
&& solutionContainerSystem.TryGetDrainableSolution(targetEntity.Uid, out var targetSolution)
&& solutionContainerSystem.TryGetDrainableSolution(Owner.Uid, out var container))
{
var transfer = FixedPoint2.Min(container.AvailableVolume, targetSolution.DrainAvailable);
if (transfer > 0)
{
var drained = solutionContainerSystem.Drain(targetEntity.Uid, targetSolution, transfer);
solutionContainerSystem.TryAddSolution(Owner.Uid, container, drained);
SoundSystem.Play(Filter.Pvs(Owner), _refillSound.GetSound(), Owner);
eventArgs.Target.PopupMessage(eventArgs.User,
Loc.GetString("fire-extingusiher-component-after-interact-refilled-message", ("owner", Owner)));
}
return true;
}
return false;
}
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
ToggleSafety(eventArgs.User);
return true;
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
ToggleSafety(eventArgs.User);
}
private void ToggleSafety(IEntity user)
{
SoundSystem.Play(Filter.Pvs(Owner), SafetySound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f).WithVolume(-4f));
SetSafety(user, !_safety);
}
private void SetSafety(IEntity user, bool state)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid) || !_hasSafety)
return;
_safety = state;
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
appearance.SetData(FireExtinguisherVisuals.Safety, _safety);
}
void IDropped.Dropped(DroppedEventArgs eventArgs)
{
if (_hasSafety && Owner.TryGetComponent(out AppearanceComponent? appearance))
appearance.SetData(FireExtinguisherVisuals.Safety, _safety);
}
}
}