Files
tbd-station-14/Content.Server/Construction/Conditions/WirePanel.cs
2021-11-02 11:24:32 +01:00

59 lines
1.8 KiB
C#

using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using Content.Server.WireHacking;
using Content.Shared.Construction;
using Content.Shared.Examine;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public class WirePanel : IGraphCondition
{
[DataField("open")] public bool Open { get; private set; } = true;
public bool Condition(EntityUid uid, IEntityManager entityManager)
{
if (!entityManager.TryGetComponent(uid, out WiresComponent? wires))
return false;
return wires.IsPanelOpen == Open;
}
public bool DoExamine(ExaminedEvent args)
{
var entity = args.Examined;
if (!entity.TryGetComponent(out WiresComponent? wires)) return false;
switch (Open)
{
case true when !wires.IsPanelOpen:
args.PushMarkup(Loc.GetString("construction-examine-condition-wire-panel-open"));
return true;
case false when wires.IsPanelOpen:
args.PushMarkup(Loc.GetString("construction-examine-condition-wire-panel-close"));
return true;
}
return false;
}
public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
{
yield return new ConstructionGuideEntry()
{
Localization = Open
? "construction-step-condition-wire-panel-open"
: "construction-step-condition-wire-panel-close"
};
}
}
}