Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
Ygg01 b2aca94586 Refactor Solution from Shared -> Server (#5078)
* Move entity solution entity systems to shared

* Move SolutionComponents to Server

* Fix namespaces

* Remove Networked Component.

* Fixes

* Add components to ignore list
2021-10-29 23:40:15 +11:00

23 lines
589 B
C#

using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.EntitySystems
{
[UsedImplicitly]
public class InjectorSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<InjectorComponent, SolutionChangedEvent>(OnSolutionChange);
}
private void OnSolutionChange(EntityUid uid, InjectorComponent component, SolutionChangedEvent args)
{
component.Dirty();
}
}
}