26 lines
735 B
C#
26 lines
735 B
C#
using Content.Shared.Interaction;
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using Content.Shared.Sound;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Piping.Binary.Components
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{
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[RegisterComponent]
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public class GasValveComponent : Component
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{
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public override string Name => "GasValve";
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[ViewVariables]
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[DataField("open")]
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public bool Open { get; set; } = true;
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[DataField("pipe")]
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[ViewVariables(VVAccess.ReadWrite)]
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public string PipeName { get; } = "pipe";
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[DataField("valveSound")]
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public SoundSpecifier _valveSound { get; } = new SoundCollectionSpecifier("valveSqueak");
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}
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}
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