Files
tbd-station-14/Content.Client/Clothing/ClothingComponent.cs
2021-07-16 17:37:09 -07:00

111 lines
3.4 KiB
C#

using Content.Client.Inventory;
using Content.Client.Items.Components;
using Content.Shared.Clothing;
using Content.Shared.Inventory;
using Content.Shared.Item;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Client.Clothing
{
[RegisterComponent]
[ComponentReference(typeof(SharedItemComponent))]
[ComponentReference(typeof(ItemComponent))]
[NetworkedComponent()]
public class ClothingComponent : ItemComponent
{
[DataField("femaleMask")]
private FemaleClothingMask _femaleMask = FemaleClothingMask.UniformFull;
public override string Name => "Clothing";
private string? _clothingEquippedPrefix;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("ClothingPrefix")]
public string? ClothingEquippedPrefix
{
get => _clothingEquippedPrefix;
set
{
if (_clothingEquippedPrefix == value)
return;
_clothingEquippedPrefix = value;
if(!Initialized) return;
if (!Owner.TryGetContainer(out IContainer? container))
return;
if (!container.Owner.TryGetComponent(out ClientInventoryComponent? inventory))
return;
if (!inventory.TryFindItemSlots(Owner, out EquipmentSlotDefines.Slots? slots))
return;
inventory.SetSlotVisuals(slots.Value, Owner);
}
}
protected override void Initialize()
{
base.Initialize();
ClothingEquippedPrefix = ClothingEquippedPrefix;
}
[ViewVariables(VVAccess.ReadWrite)]
public FemaleClothingMask FemaleMask
{
get => _femaleMask;
set => _femaleMask = value;
}
public (RSI rsi, RSI.StateId stateId)? GetEquippedStateInfo(EquipmentSlotDefines.SlotFlags slot, string? speciesId=null)
{
if (RsiPath == null)
return null;
var rsi = IoCManager.Resolve<IResourceCache>().GetResource<RSIResource>(SharedSpriteComponent.TextureRoot / RsiPath).RSI;
var prefix = ClothingEquippedPrefix ?? EquippedPrefix;
var stateId = prefix != null ? $"{prefix}-equipped-{slot}" : $"equipped-{slot}";
if (speciesId != null)
{
var speciesState = $"{stateId}-{speciesId}";
if (rsi.TryGetState(speciesState, out _))
{
return (rsi, speciesState);
}
}
if (rsi.TryGetState(stateId, out _))
{
return (rsi, stateId);
}
return null;
}
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
if (curState is not ClothingComponentState state)
{
return;
}
ClothingEquippedPrefix = state.ClothingEquippedPrefix;
EquippedPrefix = state.EquippedPrefix;
}
}
public enum FemaleClothingMask : byte
{
NoMask = 0,
UniformFull,
UniformTop
}
}