* ECS containmentfieldgeneratorcomponent * Fix tests and clean up one line * check for anchored in a better way * Fix dependency exception I'm not really happy with this solution, it's not very good but I'm not sure how to do it better without refactoring way more than I want to. Maybe I'm missing something. * review Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
113 lines
4.5 KiB
C#
113 lines
4.5 KiB
C#
using System.Threading;
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using Content.Server.Singularity.EntitySystems;
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using Content.Shared.Singularity.Components;
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using Robust.Server.GameObjects;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Server.Singularity.Components
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{
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public sealed class ContainmentFieldConnection : IDisposable
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{
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public ContainmentFieldGeneratorComponent Generator1;
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public ContainmentFieldGeneratorComponent Generator2;
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private readonly List<EntityUid> _fields = new();
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private int _sharedEnergyPool;
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private readonly CancellationTokenSource _powerDecreaseCancellationTokenSource = new();
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public int SharedEnergyPool
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{
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get => _sharedEnergyPool;
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set
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{
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_sharedEnergyPool = Math.Clamp(value, 0, 25);
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if (_sharedEnergyPool == 0)
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{
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Dispose();
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}
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}
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}
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public ContainmentFieldConnection(ContainmentFieldGeneratorComponent generator1, ContainmentFieldGeneratorComponent generator2)
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{
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Generator1 = generator1;
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Generator2 = generator2;
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//generateFields
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var pos1 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner).Coordinates;
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var pos2 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator2.Owner).Coordinates;
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if (pos1 == pos2)
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{
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Dispose();
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return;
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}
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var delta = (pos2 - pos1).Position;
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var dirVec = delta.Normalized;
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var stopDist = delta.Length;
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var currentOffset = dirVec;
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while (currentOffset.Length < stopDist)
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{
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var currentCoords = pos1.Offset(currentOffset);
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var newEnt = entityManager.SpawnEntity("ContainmentField", currentCoords);
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ContainmentFieldComponent?>(newEnt, out var containmentFieldComponent))
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{
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Logger.Error("While creating Fields in ContainmentFieldConnection, a ContainmentField without a ContainmentFieldComponent was created. Deleting newly spawned ContainmentField...");
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IoCManager.Resolve<IEntityManager>().DeleteEntity(newEnt);
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continue;
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}
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containmentFieldComponent.Parent = this;
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(newEnt).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner).WorldRotation + dirVec.ToWorldAngle();
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_fields.Add(newEnt);
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currentOffset += dirVec;
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}
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Timer.SpawnRepeating(1000, () => { SharedEnergyPool--; }, _powerDecreaseCancellationTokenSource.Token);
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}
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public bool CanRepel(SharedSingularityComponent toRepel)
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{
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var powerNeeded = 2 * toRepel.Level + 1;
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return _sharedEnergyPool > powerNeeded;
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}
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public void Dispose()
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{
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_powerDecreaseCancellationTokenSource.Cancel();
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foreach (var field in _fields)
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{
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IoCManager.Resolve<IEntityManager>().DeleteEntity(field);
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}
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_fields.Clear();
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RemoveConnection(this, Generator1);
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RemoveConnection(this, Generator2);
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}
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public void RemoveConnection(ContainmentFieldConnection? connection, ContainmentFieldGeneratorComponent component)
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{
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if (component.Connection1?.Item2 == connection)
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{
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component.Connection1 = null;
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}
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else if (component.Connection2?.Item2 == connection)
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{
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component.Connection2 = null;
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}
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else if (connection != null)
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{
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Logger.Error("RemoveConnection called on Containmentfieldgenerator with a connection that can't be found in its connections.");
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<PointLightComponent>(component.Owner, out var pointLightComponent))
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{
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bool hasAnyConnection = (component.Connection1 != null) || (component.Connection2 != null);
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pointLightComponent.Enabled = hasAnyConnection;
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}
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}
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}
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}
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