Files
tbd-station-14/Content.Server/Singularity/EntitySystems/RadiationCollectorSystem.cs
Rane c022afaec4 Remove IInteractHand (#7601)
* Plantholder

* Strap

* Finish him

* Mirror review stuff
2022-04-23 13:49:45 +10:00

42 lines
1.4 KiB
C#

using Content.Server.Singularity.Components;
using Content.Shared.Interaction;
using Content.Shared.Singularity.Components;
using Content.Server.Popups;
using Robust.Shared.Timing;
using Robust.Shared.Player;
namespace Content.Server.Singularity.EntitySystems
{
public sealed class RadiationCollectorSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RadiationCollectorComponent, InteractHandEvent>(OnInteractHand);
}
private void OnInteractHand(EntityUid uid, RadiationCollectorComponent component, InteractHandEvent args)
{
var curTime = _gameTiming.CurTime;
if(curTime < component.CoolDownEnd)
return;
if (!component.Enabled)
{
_popupSystem.PopupEntity(Loc.GetString("radiation-collector-component-use-on"), uid, Filter.Pvs(args.User));
component.Collecting = true;
}
else
{
_popupSystem.PopupEntity(Loc.GetString("radiation-collector-component-use-off"), uid, Filter.Pvs(args.User));
component.Collecting = false;
}
component.CoolDownEnd = curTime + TimeSpan.FromSeconds(0.81f);
}
}
}