Files
tbd-station-14/Content.Server.Database/Model.cs
2020-07-06 23:24:29 +02:00

138 lines
4.5 KiB
C#

using System.Collections.Generic;
using Microsoft.EntityFrameworkCore;
namespace Content.Server.Database
{
public class PostgresPreferencesDbContext : PreferencesDbContext
{
// This is used by the "dotnet ef" CLI tool.
public PostgresPreferencesDbContext()
{
}
protected override void OnConfiguring(DbContextOptionsBuilder options)
{
if(!InitializedWithOptions)
options.UseNpgsql("dummy connection string");
}
public PostgresPreferencesDbContext(DbContextOptions<PreferencesDbContext> options) : base(options)
{
}
}
public class SqlitePreferencesDbContext : PreferencesDbContext
{
public SqlitePreferencesDbContext()
{
}
protected override void OnConfiguring(DbContextOptionsBuilder options)
{
if (!InitializedWithOptions)
options.UseSqlite("dummy connection string");
}
public SqlitePreferencesDbContext(DbContextOptions<PreferencesDbContext> options) : base(options)
{
}
}
public abstract class PreferencesDbContext : DbContext
{
/// <summary>
/// The "dotnet ef" CLI tool uses the parameter-less constructor.
/// When that happens we want to supply the <see cref="DbContextOptions"/> via <see cref="DbContext.OnConfiguring"/>.
/// To use the context within the application, the options need to be passed the constructor instead.
/// </summary>
protected readonly bool InitializedWithOptions;
public PreferencesDbContext()
{
}
public PreferencesDbContext(DbContextOptions<PreferencesDbContext> options) : base(options)
{
InitializedWithOptions = true;
}
public DbSet<Prefs> Preferences { get; set; } = null!;
public DbSet<HumanoidProfile> HumanoidProfile { get; set; } = null!;
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<Prefs>()
.HasIndex(p => p.Username)
.IsUnique();
modelBuilder.Entity<HumanoidProfile>()
.HasIndex(p => new {p.Slot, p.PrefsId})
.IsUnique();
modelBuilder.Entity<Antag>()
.HasIndex(p => new {p.HumanoidProfileId , p.AntagName})
.IsUnique();
}
}
public class Prefs
{
public int PrefsId { get; set; }
public string Username { get; set; } = null!;
public int SelectedCharacterSlot { get; set; }
public List<HumanoidProfile> HumanoidProfiles { get; } = new List<HumanoidProfile>();
}
public class HumanoidProfile
{
public int HumanoidProfileId { get; set; }
public int Slot { get; set; }
public string SlotName { get; set; } = null!;
public string CharacterName { get; set; } = null!;
public int Age { get; set; }
public string Sex { get; set; } = null!;
public string HairName { get; set; } = null!;
public string HairColor { get; set; } = null!;
public string FacialHairName { get; set; } = null!;
public string FacialHairColor { get; set; } = null!;
public string EyeColor { get; set; } = null!;
public string SkinColor { get; set; } = null!;
public List<Job> Jobs { get; } = new List<Job>();
public List<Antag> Antags { get; } = new List<Antag>();
public DbPreferenceUnavailableMode PreferenceUnavailable { get; set; }
public int PrefsId { get; set; }
public Prefs Prefs { get; set; } = null!;
}
public class Job
{
public int JobId { get; set; }
public HumanoidProfile Profile { get; set; } = null!;
public string JobName { get; set; } = null!;
public DbJobPriority Priority { get; set; }
}
public enum DbJobPriority
{
// These enum values HAVE to match the ones in JobPriority in Shared.
Never = 0,
Low = 1,
Medium = 2,
High = 3
}
public class Antag
{
public int AntagId { get; set; }
public HumanoidProfile Profile { get; set; } = null!;
public int HumanoidProfileId { get; set; }
public string AntagName { get; set; } = null!;
}
public enum DbPreferenceUnavailableMode
{
// These enum values HAVE to match the ones in PreferenceUnavailableMode in Shared.
StayInLobby = 0,
SpawnAsOverflow,
}
}