75 lines
2.7 KiB
C#
75 lines
2.7 KiB
C#
using System.Linq;
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using Content.Server.Objectives.Interfaces;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Content.Server.GameTicking.Rules;
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using Content.Server.Mind;
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namespace Content.Server.Objectives.Conditions
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{
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[DataDefinition]
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public sealed class RandomTraitorAliveCondition : IObjectiveCondition
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{
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private Mind.Mind? _target;
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public IObjectiveCondition GetAssigned(Mind.Mind mind)
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{
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var entityMgr = IoCManager.Resolve<IEntityManager>();
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var traitors = entityMgr.EntitySysManager.GetEntitySystem<TraitorRuleSystem>().GetOtherTraitorsAliveAndConnected(mind).ToList();
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if (traitors.Count == 0) return new EscapeShuttleCondition{}; //You were made a traitor by admins, and are the first/only.
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return new RandomTraitorAliveCondition { _target = IoCManager.Resolve<IRobustRandom>().Pick(traitors).Mind };
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}
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public string Title
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{
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get
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{
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var targetName = string.Empty;
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var jobName = _target?.CurrentJob?.Name ?? "Unknown";
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if (_target == null)
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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if (_target.OwnedEntity is {Valid: true} owned)
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targetName = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(owned).EntityName;
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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}
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}
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public string Description => Loc.GetString("objective-condition-other-traitor-alive-description");
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public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/bureaucracy.rsi"), "folder-white");
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public float Progress
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{
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get
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{
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var entityManager = IoCManager.Resolve<EntityManager>();
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var mindSystem = entityManager.System<MindSystem>();
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return _target == null || mindSystem.IsCharacterDeadIc(_target) ? 1f : 0f;
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}
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}
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public float Difficulty => 1.75f;
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public bool Equals(IObjectiveCondition? other)
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{
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return other is RandomTraitorAliveCondition kpc && Equals(_target, kpc._target);
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}
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public override bool Equals(object? obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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return obj is RandomTraitorAliveCondition alive && alive.Equals(this);
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}
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public override int GetHashCode()
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{
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return _target?.GetHashCode() ?? 0;
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}
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}
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}
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