Files
tbd-station-14/Content.Server/AME/Components/AMEControllerComponent.cs
ShadowCommander bfc4da9377 Mind ecs (#14412)
2023-03-26 14:31:13 -04:00

299 lines
10 KiB
C#

using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Systems;
using Content.Server.Chat.Managers;
using Content.Server.Mind.Components;
using Content.Server.NodeContainer;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.AME;
using Content.Shared.Database;
using Content.Shared.Hands.EntitySystems;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.AME.Components
{
[RegisterComponent]
public sealed class AMEControllerComponent : SharedAMEControllerComponent
{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IEntitySystemManager _sysMan = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IChatManager _chat = default!;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(AMEControllerUiKey.Key);
private bool _injecting;
[ViewVariables] public bool Injecting => _injecting;
[ViewVariables] public int InjectionAmount;
private AppearanceComponent? _appearance;
private PowerSupplierComponent? _powerSupplier;
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
[DataField("injectSound")] private SoundSpecifier _injectSound = new SoundPathSpecifier("/Audio/Effects/bang.ogg");
private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables]
private int _stability = 100;
public ContainerSlot JarSlot = default!;
[ViewVariables] public bool HasJar => JarSlot.ContainedEntity != null;
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
_entities.TryGetComponent(Owner, out _appearance);
_entities.TryGetComponent(Owner, out _powerSupplier);
_injecting = false;
InjectionAmount = 2;
// TODO: Fix this bad name. I'd update maps but then people get mad.
JarSlot = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"AMEController-fuelJarContainer");
}
internal void OnUpdate(float frameTime)
{
if (!_injecting)
{
return;
}
var group = GetAMENodeGroup();
if (group == null)
{
return;
}
if (JarSlot.ContainedEntity is not {Valid: true} jar)
return;
_entities.TryGetComponent<AMEFuelContainerComponent?>(jar, out var fuelJar);
if (fuelJar != null && _powerSupplier != null)
{
var availableInject = fuelJar.FuelAmount >= InjectionAmount ? InjectionAmount : fuelJar.FuelAmount;
_powerSupplier.MaxSupply = group.InjectFuel(availableInject, out var overloading);
fuelJar.FuelAmount -= availableInject;
InjectSound(overloading);
UpdateUserInterface();
}
_stability = group.GetTotalStability();
UpdateDisplay(_stability);
if (_stability <= 0) { group.ExplodeCores(); }
}
// Used to update core count
public void OnAMENodeGroupUpdate()
{
UpdateUserInterface();
}
private AMEControllerBoundUserInterfaceState GetUserInterfaceState()
{
if (JarSlot.ContainedEntity is not {Valid: true} jar)
{
return new AMEControllerBoundUserInterfaceState(Powered, IsMasterController(), false, HasJar, 0, InjectionAmount, GetCoreCount());
}
var jarComponent = _entities.GetComponent<AMEFuelContainerComponent>(jar);
return new AMEControllerBoundUserInterfaceState(Powered, IsMasterController(), _injecting, HasJar, jarComponent.FuelAmount, InjectionAmount, GetCoreCount());
}
/// <summary>
/// Checks whether the player entity is able to use the controller.
/// </summary>
/// <param name="playerEntity">The player entity.</param>
/// <returns>Returns true if the entity can use the controller, and false if it cannot.</returns>
private bool PlayerCanUseController(EntityUid playerEntity, bool needsPower = true)
{
//Need player entity to check if they are still able to use the dispenser
if (playerEntity == default)
return false;
//Check if device is powered
if (needsPower && !Powered)
return false;
return true;
}
public void UpdateUserInterface()
{
var state = GetUserInterfaceState();
UserInterface?.SetState(state);
}
/// <summary>
/// Handles ui messages from the client. For things such as button presses
/// which interact with the world and require server action.
/// </summary>
/// <param name="obj">A user interface message from the client.</param>
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Session.AttachedEntity is not {Valid: true} player)
{
return;
}
var msg = (UiButtonPressedMessage) obj.Message;
var needsPower = msg.Button switch
{
UiButton.Eject => false,
_ => true,
};
if (!PlayerCanUseController(player, needsPower))
return;
switch (msg.Button)
{
case UiButton.Eject:
TryEject(player);
break;
case UiButton.ToggleInjection:
ToggleInjection();
break;
case UiButton.IncreaseFuel:
InjectionAmount += 2;
break;
case UiButton.DecreaseFuel:
InjectionAmount = InjectionAmount > 0 ? InjectionAmount -= 2 : 0;
break;
}
// Logging
_entities.TryGetComponent(player, out MindContainerComponent? mindContainerComponent);
if (mindContainerComponent != null)
{
var humanReadableState = _injecting ? "Inject" : "Not inject";
if (msg.Button == UiButton.IncreaseFuel || msg.Button == UiButton.DecreaseFuel)
_adminLogger.Add(LogType.Action, LogImpact.Extreme, $"{_entities.ToPrettyString(mindContainerComponent.Owner):player} has set the AME to inject {InjectionAmount} while set to {humanReadableState}");
if (msg.Button == UiButton.ToggleInjection)
_adminLogger.Add(LogType.Action, LogImpact.Extreme, $"{_entities.ToPrettyString(mindContainerComponent.Owner):player} has set the AME to {humanReadableState}");
// Admin alert
if (GetCoreCount() * 2 == InjectionAmount - 2 && msg.Button == UiButton.IncreaseFuel)
_chat.SendAdminAlert(player, $"increased AME over safe limit to {InjectionAmount}", mindContainerComponent);
}
GetAMENodeGroup()?.UpdateCoreVisuals();
UpdateUserInterface();
ClickSound();
}
private void TryEject(EntityUid user)
{
if (!HasJar || _injecting)
return;
if (JarSlot.ContainedEntity is not {Valid: true} jar)
return;
JarSlot.Remove(jar);
UpdateUserInterface();
_sysMan.GetEntitySystem<SharedHandsSystem>().PickupOrDrop(user, jar);
}
private void ToggleInjection()
{
if (!_injecting)
{
_appearance?.SetData(AMEControllerVisuals.DisplayState, "on");
}
else
{
_appearance?.SetData(AMEControllerVisuals.DisplayState, "off");
if (_powerSupplier != null)
{
_powerSupplier.MaxSupply = 0;
}
}
_injecting = !_injecting;
UpdateUserInterface();
}
private void UpdateDisplay(int stability)
{
if (_appearance == null) { return; }
_appearance.TryGetData<string>(AMEControllerVisuals.DisplayState, out var state);
var newState = "on";
if (stability < 50) { newState = "critical"; }
if (stability < 10) { newState = "fuck"; }
if (state != newState)
{
_appearance?.SetData(AMEControllerVisuals.DisplayState, newState);
}
}
private AMENodeGroup? GetAMENodeGroup()
{
_entities.TryGetComponent(Owner, out NodeContainerComponent? nodeContainer);
var engineNodeGroup = nodeContainer?.Nodes.Values
.Select(node => node.NodeGroup)
.OfType<AMENodeGroup>()
.FirstOrDefault();
return engineNodeGroup;
}
private bool IsMasterController()
{
if (GetAMENodeGroup()?.MasterController == this)
{
return true;
}
return false;
}
private int GetCoreCount()
{
var coreCount = 0;
var group = GetAMENodeGroup();
if (group != null)
{
coreCount = group.CoreCount;
}
return coreCount;
}
private void ClickSound()
{
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
}
private void InjectSound(bool overloading)
{
SoundSystem.Play(_injectSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(overloading ? 10f : 0f));
}
}
}