* Per-map parallax support * Comments for future sloth * c * bet * Fix exception * VV support * Fix parallax * mem * weightless sounds * Gravity stuff * placeholder coz im too lazy to stash don't @ me son * decent clouds * sky * Fast parallax * Imagine spelling * Loicense * perish * Fix weightless status Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
16 lines
400 B
C#
16 lines
400 B
C#
namespace Content.Shared.Gravity
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{
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public sealed class GravityChangedEvent : EntityEventArgs
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{
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public GravityChangedEvent(EntityUid changedGridIndex, bool newGravityState)
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{
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HasGravity = newGravityState;
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ChangedGridIndex = changedGridIndex;
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}
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public EntityUid ChangedGridIndex { get; }
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public bool HasGravity { get; }
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}
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}
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