96 lines
3.1 KiB
C#
96 lines
3.1 KiB
C#
using Content.Server.Disposal.Unit.Components;
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using Content.Server.UserInterface;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Player;
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using static Content.Shared.Disposal.Components.SharedDisposalRouterComponent;
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namespace Content.Server.Disposal.Tube.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IDisposalTubeComponent))]
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[ComponentReference(typeof(DisposalTubeComponent))]
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public sealed class DisposalRouterComponent : DisposalJunctionComponent
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{
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public override string ContainerId => "DisposalRouter";
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[Dependency] private readonly IEntityManager _entMan = default!;
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[DataField("tags")]
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public HashSet<string> Tags = new();
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[ViewVariables]
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public bool Anchored =>
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!_entMan.TryGetComponent(Owner, out PhysicsComponent? physics) ||
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physics.BodyType == BodyType.Static;
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);
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[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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public override Direction NextDirection(DisposalHolderComponent holder)
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{
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var directions = ConnectableDirections();
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if (holder.Tags.Overlaps(Tags))
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{
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return directions[1];
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}
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return _entMan.GetComponent<TransformComponent>(Owner).LocalRotation.GetDir();
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}
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protected override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += OnUiReceiveMessage;
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}
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}
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/// <summary>
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/// Handles ui messages from the client. For things such as button presses
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/// which interact with the world and require server action.
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/// </summary>
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/// <param name="obj">A user interface message from the client.</param>
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private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
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{
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if (obj.Session.AttachedEntity == null)
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{
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return;
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}
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var msg = (UiActionMessage) obj.Message;
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if (!Anchored)
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return;
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//Check for correct message and ignore maleformed strings
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if (msg.Action == UiAction.Ok && TagRegex.IsMatch(msg.Tags))
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{
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Tags.Clear();
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foreach (var tag in msg.Tags.Split(',', StringSplitOptions.RemoveEmptyEntries))
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{
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Tags.Add(tag.Trim());
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ClickSound();
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}
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}
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}
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private void ClickSound()
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{
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SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
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}
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protected override void OnRemove()
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{
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UserInterface?.CloseAll();
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base.OnRemove();
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}
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}
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}
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