61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
using Content.Client.Items.Components;
|
|
using Content.Client.Message;
|
|
using Content.Client.Stylesheets;
|
|
using Content.Shared.Stacks;
|
|
using Robust.Client.UserInterface;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Timing;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Client.Stack
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(SharedStackComponent))]
|
|
public class StackComponent : SharedStackComponent, IItemStatus
|
|
{
|
|
[ViewVariables(VVAccess.ReadWrite)]
|
|
private bool _uiUpdateNeeded;
|
|
|
|
public Control MakeControl()
|
|
{
|
|
return new StatusControl(this);
|
|
}
|
|
|
|
public void DirtyUI()
|
|
{
|
|
_uiUpdateNeeded = true;
|
|
}
|
|
|
|
private sealed class StatusControl : Control
|
|
{
|
|
private readonly StackComponent _parent;
|
|
private readonly RichTextLabel _label;
|
|
|
|
public StatusControl(StackComponent parent)
|
|
{
|
|
_parent = parent;
|
|
_label = new RichTextLabel {StyleClasses = {StyleNano.StyleClassItemStatus}};
|
|
AddChild(_label);
|
|
|
|
parent._uiUpdateNeeded = true;
|
|
}
|
|
|
|
protected override void FrameUpdate(FrameEventArgs args)
|
|
{
|
|
base.FrameUpdate(args);
|
|
|
|
if (!_parent._uiUpdateNeeded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_parent._uiUpdateNeeded = false;
|
|
|
|
_label.SetMarkup(Loc.GetString("comp-stack-status", ("count", _parent.Count)));
|
|
}
|
|
}
|
|
}
|
|
}
|