98 lines
3.4 KiB
C#
98 lines
3.4 KiB
C#
using System.Threading.Tasks;
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using Content.Server.Gravity;
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using Content.Server.Power.Components;
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using Content.Shared.Coordinates;
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using Content.Shared.Gravity;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.IntegrationTests.Tests
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{
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/// Tests the behavior of GravityGeneratorComponent,
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/// making sure that gravity is applied to the correct grids.
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[TestFixture]
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[TestOf(typeof(GravityGeneratorComponent))]
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public sealed class GravityGridTest
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{
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private const string Prototypes = @"
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- type: entity
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name: GravityGeneratorDummy
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id: GravityGeneratorDummy
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components:
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- type: GravityGenerator
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chargeRate: 1000000000 # Set this really high so it discharges in a single tick.
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activePower: 500
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- type: ApcPowerReceiver
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- type: UserInterface
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";
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[Test]
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public async Task Test()
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{
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await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
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var server = pairTracker.Pair.Server;
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var testMap = await PoolManager.CreateTestMap(pairTracker);
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EntityUid generator = default;
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var entityMan = server.ResolveDependency<IEntityManager>();
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IMapGrid grid1 = null;
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IMapGrid grid2 = null;
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// Create grids
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await server.WaitAssertion(() =>
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{
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var mapMan = IoCManager.Resolve<IMapManager>();
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var mapId = testMap.MapId;
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grid1 = mapMan.CreateGrid(mapId);
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grid2 = mapMan.CreateGrid(mapId);
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generator = entityMan.SpawnEntity("GravityGeneratorDummy", grid2.ToCoordinates());
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Assert.That(entityMan.HasComponent<GravityGeneratorComponent>(generator));
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Assert.That(entityMan.HasComponent<ApcPowerReceiverComponent>(generator));
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var powerComponent = entityMan.GetComponent<ApcPowerReceiverComponent>(generator);
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powerComponent.NeedsPower = false;
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});
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await server.WaitRunTicks(5);
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await server.WaitAssertion(() =>
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{
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var generatorComponent = entityMan.GetComponent<GravityGeneratorComponent>(generator);
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var powerComponent = entityMan.GetComponent<ApcPowerReceiverComponent>(generator);
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Assert.That(generatorComponent.GravityActive, Is.True);
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var grid1Entity = grid1.GridEntityId;
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var grid2Entity = grid2.GridEntityId;
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Assert.That(!entityMan.GetComponent<GravityComponent>(grid1Entity).Enabled);
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Assert.That(entityMan.GetComponent<GravityComponent>(grid2Entity).Enabled);
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// Re-enable needs power so it turns off again.
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// Charge rate is ridiculously high so it finishes in one tick.
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powerComponent.NeedsPower = true;
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});
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await server.WaitRunTicks(5);
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await server.WaitAssertion(() =>
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{
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var generatorComponent = entityMan.GetComponent<GravityGeneratorComponent>(generator);
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Assert.That(generatorComponent.GravityActive, Is.False);
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var grid2Entity = grid2.GridEntityId;
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Assert.That(entityMan.GetComponent<GravityComponent>(grid2Entity).Enabled, Is.False);
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});
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await pairTracker.CleanReturnAsync();
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}
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}
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}
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