15 lines
367 B
C#
15 lines
367 B
C#
using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Shuttles.Components
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{
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/// <summary>
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/// Interact with to start piloting a shuttle.
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/// </summary>
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[NetworkedComponent()]
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public abstract class SharedShuttleConsoleComponent : Component
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{
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public override string Name => "ShuttleConsole";
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}
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}
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