Files
tbd-station-14/Content.Shared/Interfaces/GameObjects/Components/Interaction/IAttack.cs

27 lines
672 B
C#

using System;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.Interfaces.GameObjects.Components
{
/// <summary>
/// This interface gives components behavior when being used to "attack".
/// </summary>
public interface IAttack
{
void Attack(AttackEventArgs eventArgs);
}
public class AttackEventArgs : EventArgs
{
public AttackEventArgs(IEntity user, GridCoordinates clickLocation)
{
User = user;
ClickLocation = clickLocation;
}
public IEntity User { get; }
public GridCoordinates ClickLocation { get; }
}
}