* Predicted gas pumps I wanted to try out atmos and first thing I found. * a * Atmos device prediction - Canisters - Tanks - Internals AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer. * Remove details range * Gas tank prediction * Even more sweeping changes * Alerts * rehg * Popup fix * Fix merge conflicts * Fix * Review
229 lines
7.6 KiB
C#
229 lines
7.6 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Examine;
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using Content.Shared.NodeContainer;
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using Content.Shared.NodeContainer.NodeGroups;
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using JetBrains.Annotations;
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namespace Content.Server.NodeContainer.EntitySystems
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{
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/// <summary>
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/// Manages <see cref="NodeContainerComponent"/> events.
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/// </summary>
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/// <seealso cref="NodeGroupSystem"/>
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[UsedImplicitly]
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public sealed class NodeContainerSystem : EntitySystem
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{
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[Dependency] private readonly NodeGroupSystem _nodeGroupSystem = default!;
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private EntityQuery<NodeContainerComponent> _query;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<NodeContainerComponent, ComponentInit>(OnInitEvent);
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SubscribeLocalEvent<NodeContainerComponent, ComponentStartup>(OnStartupEvent);
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SubscribeLocalEvent<NodeContainerComponent, ComponentShutdown>(OnShutdownEvent);
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SubscribeLocalEvent<NodeContainerComponent, AnchorStateChangedEvent>(OnAnchorStateChanged);
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SubscribeLocalEvent<NodeContainerComponent, ReAnchorEvent>(OnReAnchor);
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SubscribeLocalEvent<NodeContainerComponent, MoveEvent>(OnMoveEvent);
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SubscribeLocalEvent<NodeContainerComponent, ExaminedEvent>(OnExamine);
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_query = GetEntityQuery<NodeContainerComponent>();
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}
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public bool TryGetNode<T>(NodeContainerComponent component, string? identifier, [NotNullWhen(true)] out T? node) where T : Node
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{
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if (identifier == null)
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{
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node = null;
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return false;
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}
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if (component.Nodes.TryGetValue(identifier, out var n) && n is T t)
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{
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node = t;
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return true;
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}
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node = null;
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return false;
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}
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public bool TryGetNode<T>(Entity<NodeContainerComponent?> ent, string identifier, [NotNullWhen(true)] out T? node) where T : Node
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{
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if (_query.Resolve(ent, ref ent.Comp, false)
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&& ent.Comp.Nodes.TryGetValue(identifier, out var n)
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&& n is T t)
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{
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node = t;
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return true;
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}
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node = null;
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return false;
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}
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public bool TryGetNodes<T1, T2>(
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Entity<NodeContainerComponent?> ent,
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string id1,
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string id2,
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[NotNullWhen(true)] out T1? node1,
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[NotNullWhen(true)] out T2? node2)
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where T1 : Node
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where T2 : Node
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{
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if (_query.Resolve(ent, ref ent.Comp, false)
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&& ent.Comp.Nodes.TryGetValue(id1, out var n1)
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&& n1 is T1 t1
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&& ent.Comp.Nodes.TryGetValue(id2, out var n2)
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&& n2 is T2 t2)
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{
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node1 = t1;
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node2 = t2;
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return true;
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}
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node1 = null;
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node2 = null;
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return false;
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}
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public bool TryGetNodes<T1, T2, T3>(
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Entity<NodeContainerComponent?> ent,
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string id1,
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string id2,
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string id3,
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[NotNullWhen(true)] out T1? node1,
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[NotNullWhen(true)] out T2? node2,
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[NotNullWhen(true)] out T3? node3)
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where T1 : Node
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where T2 : Node
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where T3 : Node
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{
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if (_query.Resolve(ent, ref ent.Comp, false)
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&& ent.Comp.Nodes.TryGetValue(id1, out var n1)
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&& n1 is T1 t1
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&& ent.Comp.Nodes.TryGetValue(id2, out var n2)
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&& n2 is T2 t2
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&& ent.Comp.Nodes.TryGetValue(id3, out var n3)
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&& n3 is T3 t3)
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{
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node1 = t1;
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node2 = t2;
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node3 = t3;
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return true;
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}
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node1 = null;
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node2 = null;
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node3 = null;
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return false;
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}
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private void OnInitEvent(EntityUid uid, NodeContainerComponent component, ComponentInit args)
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{
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foreach (var (key, node) in component.Nodes)
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{
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node.Name = key;
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node.Initialize(uid, EntityManager);
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}
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}
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private void OnStartupEvent(EntityUid uid, NodeContainerComponent component, ComponentStartup args)
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{
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foreach (var node in component.Nodes.Values)
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{
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_nodeGroupSystem.QueueReflood(node);
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}
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}
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private void OnShutdownEvent(EntityUid uid, NodeContainerComponent component, ComponentShutdown args)
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{
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foreach (var node in component.Nodes.Values)
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{
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_nodeGroupSystem.QueueNodeRemove(node);
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node.Deleting = true;
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}
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}
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private void OnAnchorStateChanged(
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EntityUid uid,
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NodeContainerComponent component,
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ref AnchorStateChangedEvent args)
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{
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foreach (var node in component.Nodes.Values)
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{
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if (!node.NeedAnchored)
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continue;
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node.OnAnchorStateChanged(EntityManager, args.Anchored);
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if (args.Anchored)
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_nodeGroupSystem.QueueReflood(node);
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else
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_nodeGroupSystem.QueueNodeRemove(node);
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}
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}
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private void OnReAnchor(EntityUid uid, NodeContainerComponent component, ref ReAnchorEvent args)
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{
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foreach (var node in component.Nodes.Values)
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{
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_nodeGroupSystem.QueueNodeRemove(node);
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_nodeGroupSystem.QueueReflood(node);
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}
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}
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private void OnMoveEvent(EntityUid uid, NodeContainerComponent container, ref MoveEvent ev)
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{
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if (ev.NewRotation == ev.OldRotation)
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{
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return;
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}
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var xform = ev.Component;
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foreach (var node in container.Nodes.Values)
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{
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if (node is not IRotatableNode rotatableNode)
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continue;
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// Don't bother updating nodes that can't even be connected to anything atm.
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if (!node.Connectable(EntityManager, xform))
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continue;
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if (rotatableNode.RotateNode(in ev))
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_nodeGroupSystem.QueueReflood(node);
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}
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}
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private void OnExamine(EntityUid uid, NodeContainerComponent component, ExaminedEvent args)
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{
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if (!component.Examinable || !args.IsInDetailsRange)
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return;
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foreach (var node in component.Nodes.Values)
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{
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if (node == null) continue;
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switch (node.NodeGroupID)
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{
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case NodeGroupID.HVPower:
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args.PushMarkup(
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Loc.GetString("node-container-component-on-examine-details-hvpower"));
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break;
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case NodeGroupID.MVPower:
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args.PushMarkup(
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Loc.GetString("node-container-component-on-examine-details-mvpower"));
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break;
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case NodeGroupID.Apc:
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args.PushMarkup(
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Loc.GetString("node-container-component-on-examine-details-apc"));
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break;
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}
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}
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}
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}
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}
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