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bd1dfed82e79f91e8adf27f9e8c5d3a1adcc591c
tbd-station-14/Content.Server/GameObjects/Components/Atmos
History
Víctor Aguilera Puerto 17ea79076a AddActiveTile doesn't check if the tile's gasmixture is null anymore.
Fixes race condition where an airtight tile without a gas mixture wouldn't become active after the vacuum is fixed.
2020-09-03 15:31:42 +02:00
..
Piping
Pump enabled animation (#1973)
2020-09-01 00:29:53 +02:00
AirtightComponent.cs
Fix airtight entities not getting invalidated and their vacuum not being fixed (#1876)
2020-08-23 17:17:19 +02:00
BarotraumaComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
GasAnalyzerComponent.cs
Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965)
2020-09-01 12:34:53 +02:00
GasCanisterComponent.cs
Adds atmos (#1389)
2020-08-02 20:08:20 +02:00
GasMixtureHolderComponent.cs
Fix errors with creating gas mixtures on class instantiation (#1916)
2020-08-25 16:53:59 +02:00
GasTankComponent.cs
Adds atmos (#1389)
2020-08-02 20:08:20 +02:00
GridAtmosphereComponent.cs
AddActiveTile doesn't check if the tile's gasmixture is null anymore.
2020-09-03 15:31:42 +02:00
MovedByPressureComponent.cs
Adds atmos (#1389)
2020-08-02 20:08:20 +02:00
PressureProtectionComponent.cs
Adds barotrauma (pressure damage) (#1605)
2020-08-07 16:23:16 +02:00
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