Files
tbd-station-14/Content.Server/Commands/Hungry.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

44 lines
1.4 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Nutrition;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class Hungry : IConsoleCommand
{
public string Command => "hungry";
public string Description => "Makes you hungry.";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
shell.WriteLine("You cannot use this command unless you are a player.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You cannot use this command without an entity.");
return;
}
if (!player.AttachedEntity.TryGetComponent(out HungerComponent? hunger))
{
shell.WriteLine($"Your entity does not have a {nameof(HungerComponent)} component.");
return;
}
var hungryThreshold = hunger.HungerThresholds[HungerThreshold.Starving];
hunger.CurrentHunger = hungryThreshold;
}
}
}