Files
tbd-station-14/Content.Shared/Health/BodySystem/BodysystemValues.cs
GlassEclipse 610ab8bf50 BodySystem stuff 2: overused boogaloo (#1174)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-07-02 20:51:14 +02:00

21 lines
692 B
C#

namespace Content.Shared.BodySystem
{
/// <summary>
/// Used to determine whether a BodyPart can connect to another BodyPart.
/// </summary>
public enum BodyPartCompatibility { Universal, Biological, Mechanical };
/// <summary>
/// Each BodyPart has a BodyPartType used to determine a variety of things - for instance, what slots it can fit into.
/// </summary>
public enum BodyPartType { Other, Torso, Head, Arm, Hand, Leg, Foot };
/// <summary>
/// Defines a surgery operation that can be performed.
/// </summary>
public enum SurgeryType { Incision, Retraction, Cauterization, VesselCompression, Drilling, Amputation }
}