Files
tbd-station-14/Content.Server/AI/Utility/Considerations/Nutrition/Food/HungerCon.cs
2020-06-24 02:21:20 +02:00

27 lines
793 B
C#

using Content.Server.AI.Utility.Curves;
using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.GameObjects.Components.Nutrition;
namespace Content.Server.AI.Utility.Considerations.Nutrition
{
public sealed class HungerCon : Consideration
{
public HungerCon(IResponseCurve curve) : base(curve) {}
public override float GetScore(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!owner.TryGetComponent(out HungerComponent hunger))
{
return 0.0f;
}
return 1 - (hunger.CurrentHunger / hunger.HungerThresholds[HungerThreshold.Overfed]);
}
}
}