Files
tbd-station-14/Content.Server/AI/Utility/Considerations/Nutrition/Drink/DrinkValueCon.cs
metalgearsloth 5391d3c72a Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-06-18 14:52:44 +02:00

33 lines
919 B
C#

using Content.Server.AI.Utility.Curves;
using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States;
using Content.Server.GameObjects.Components.Chemistry;
namespace Content.Server.AI.Utility.Considerations.Nutrition.Drink
{
public sealed class DrinkValueCon : Consideration
{
public DrinkValueCon(IResponseCurve curve) : base(curve) {}
public override float GetScore(Blackboard context)
{
var target = context.GetState<TargetEntityState>().GetValue();
if (!target.TryGetComponent(out SolutionComponent drink))
{
return 0.0f;
}
var nutritionValue = 0;
foreach (var reagent in drink.ReagentList)
{
// TODO
nutritionValue += (reagent.Quantity * 30).Int();
}
return nutritionValue / 1000.0f;
}
}
}