Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
26 lines
669 B
C#
26 lines
669 B
C#
using System;
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using Content.Server.AI.Utility.Curves;
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using Content.Server.AI.WorldState;
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namespace Content.Server.AI.Utility.Considerations
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{
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public abstract class Consideration
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{
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protected IResponseCurve Curve { get; }
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public Consideration(IResponseCurve curve)
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{
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Curve = curve;
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}
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public abstract float GetScore(Blackboard context);
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public float ComputeResponseCurve(float score)
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{
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var clampedScore = Math.Clamp(score, 0.0f, 1.0f);
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var curvedResponse = Math.Clamp(Curve.GetResponse(clampedScore), 0.0f, 1.0f);
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return curvedResponse;
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}
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}
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}
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