Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/PlayerContainerVisibilityMessage.cs
Acruid 6edc416afc EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
2021-03-09 11:22:48 -08:00

19 lines
457 B
C#

#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
[Serializable, NetSerializable]
public class PlayerContainerVisibilityMessage : EntityEventArgs
{
public readonly bool CanSeeThrough;
public PlayerContainerVisibilityMessage(bool canSeeThrough)
{
CanSeeThrough = canSeeThrough;
}
}
}