Files
tbd-station-14/Content.Shared/Weapons/Melee/Components/UseDelayOnMeleeHitComponent.cs

13 lines
345 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Melee.Components;
/// <summary>
/// Activates UseDelay when a Melee Weapon is used to hit something.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(UseDelayOnMeleeHitSystem))]
public sealed partial class UseDelayOnMeleeHitComponent : Component
{
}